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SilverNightingale

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A member registered Sep 15, 2024 · View creator page →

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everything you’ll ever need: 

https://newschoolrevolution.com/public-domain-art/

thanks! The illustrations public domain medieval engravings. 

It’s coming! I haven’t had as much time to work on it as I expected cuz of my new day job but I’m still making progress daily. 

Thanks! It's been fixed

https://discord.gg/2Vy5jRgp

Coming soon! Had to delay cuz a lot of personal stuff going on rn for me, buts that’s why it’s good to have projects to work on for fun like this lol

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added a few! If you missed them, drop me a DM on discord or bluesky

Ill add a few :). Writing is done, finishing up art and layout. Don't have an exact timeline, but its 80% to the end.

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Thanks for pointing this out! I have fixed it. 

The correct ones are: STR, DEX, WIL

thanks so much! Glad you liked it. It was really tough getting it together. When you only have a page it’s so much harder to make, every sentence has to serve multiple purposes 

howdy! I’m nearing completion on it, looking like about 90ish pages total now :)

Just for the sake of setting myself a deadline, I’ll probably have the PDF done by next week lol

thank you! Hope you enjoy em :) 

hello! The itch store page text just says that, there’s no exclusive content, just the $2 for the toolkit files :), please drop me an email and I’ll send you a key: nightingalesilver0@gmail.com

thank you! I’ve never written a dungeon before and it was so fun to fill it in and connect things as I went. 

ooo thanks! I’ll fix those soon :) 

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Has been great so far. It somehow crams a whole adventure region full of deadly encounters, fun factions, and a tight narrative into just one page. Super easy to run, the locations are evocative and the NPCs and factions have clear goals and obstacles. No spoilers, but the way the dungeon puzzles link up with exploring the outside world is just *chef’s kiss*!

Glad you like it!

Thanks so much! I try to do my best with the layout and Pitiless as Bronze has been great at curating the content

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Thank you! I loved the prose on your entry as well :)
PS: Do you mind if I cite this as a review?

Thanks so much! Do you mind if I cite this as a review?

really cool and creative, and I love the garden theme. Well done!

If I get some free time later, I can take a look! Really I'd just need to update the bestiary.

some of the hexes are cut but i haven’t found that it makes it any harder to draw on them :) 

I had to update it to add that PUN! love that so much :)

Thank you!

Thank you!!

Just found out about this, will see what I can whip together in a couple days lol! How do I find/get my assigned title?

Error has been fixed, those results should just be +1 and +2 to any chosen stat, respectively

Looking into it!

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Added a new version with more content, and it folds very cleanly now :)

it can yes!

good idea, I’ll see what I can do

not exactly, I’m working on it right now alongside some other works. Definitely this summer though 

indeed, with a full overhaul. Making the layout more consistent and adding about 40+ pages of content 

https://discord.gg/aPWzHuC2

hey hit me up on discord

Excited to play! Wondering what your timeline is for adding content. No pressure lol just curious

Go for it 

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ah that’s my bad. I’m adapting these rules from Kal-Arath, one of my favorite systems. The quick and dirty answer is that you’re not rolling “against” anything. If you beat an 8, that’s you succeeding on your attack. Enemies can have 1, 2, or 3 armor that can absorb incoming damage. A dragon for example would have 3 armor while a regular leather armor bandit would have 1 and a goblin has none. If you want, you can set the DC based on the enemy. So if you’re fighting something that’s normal you’re trying to beat an 8, if you’re fighting something weak or easy, then beat a 6, and if it’s tough and dangerous u gotta beat a 10 instead. I think I’ll revisit and clarify these rules for version 2.0, (coming soon)

thanks for the kind words! Hope you enjoy it. I’m considering revisiting this and making a version 2.0 with things I’ve learned and improved on since. And making a sci fi one too lol.