I agree with Terra13M that the hitboxes aren't what I'd hope theyd be for a finished product, but for a proof of concept they're okay.
There doesn't seem to be a "poise" mechanic though, the robot would just ignore that I was attacking him and swing anyway. Maybe I'm just not good at enough of this style of game, but it is also very difficult, and on easy mode I couldn't tell what was different.
Great proof of concept, would be willing to play more future iterations