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Silver Moon Studios

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A member registered Nov 16, 2024 · View creator page →

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Great!

Would it be possible to make dialogues wait for a click? I have a hard time managing to read them...

Needs a downloadable version.

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Yet another browser only game :( I really hope that this isn't the future of point & clicks. HTML links can cease to exist in a few years. When I download a game, I can store it in my archive. I sincerely hope that this trend would be killed and buried.

...or is this going to be Browser only? Really sad that everything is linked to browsers nowadays. I don't want to keep my browser active while playing games.

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Oh, Wonderful :) And could you add it to your other games also? (Mainly The Job Interview and End Is Nigh)? Such a great style you have in these. Love them!

Would it be possible to make dialogues wait for a click? Asking as a Dyslexic person who doesn't speak english natively.

Hi. Wonderful game. Really nice graphics, animation and interface. One small suggestion for people who are slow readers like me: Please make an option for the dialogues to wait for a click. That way the player could control better when they are ready to read more. This helps especially those with Dyslexia (like myself) and who don't speak english natively.

I really hope that you return this game here so we can try it out. Eager to play it!

Up

How about non-browser version?

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I may have found a bug. The following description will contain spoilers, so be warned

<spoiler>

I knew right from the beginning that the key to Martinez's bedroom was in the Fedora hat. But after I tried like an hour to get that key out of the hat, I didn't manage to do it. I watched a gameplay video from youtube but I'm not sure how he did that. Suddenly the main character just said, that he found a pocket from the hat. I've been trying everything I can think of but it just won't happen. Things I've tried:

- Use every object to the hat (Scissors, Tainted coffee, Gun) = Nothing.
- Use the hat in every hotspot = Nothing (clearly not necessary, because youtube gameplay didn't go like that)
- Use the hat to itself ) = Nothing
- Long press the hat with left or right mouse button = Nothing
- Press the hat with left or right mouse button = Nothing.

I don't think there's anything I can try anymore.
</spoiler>

Absolutely fantastic game! Perfect interface, colourful, splendid HD cartoon graphics, marvellous story, charming characters, exceptionally great writing and to top it off, it comes from FINLAND! How awesome is that! High five to the team who made this. It's one of the best indie adventures I've ever played, and I've played them a LOT.

Well. Guess I just have to start over from the beginning. Doesn't feel like I have the time or energy for that now. I'll do it later.

Okay, thank you very much :) I still have the same loop though. Maybe I would have to start the whole game over again. I wouldn't want to do that. I don't know if you can actually load an older save (didn't find a way to do it easily). If I would somehow restore some point from sector D, then I would be able to test if the fix works.

No Problem there, I'll wait gladly. Really want to see the rest of the game :)

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Fantastic game! Great visuals, awesome story, lot of content and likable characters.

Unfortunately I was unable to finish it, because I think I hit a game breaking bug. It was an infinite loop with no possibility to end it. Following description includes some spoilers, so be warned when reading it:

When coming back from sector D, and visiting the lookout, Gillian tells to bring some things to Matty and then come back. When Matty gets those things, he walks away. Everything is like it should be at this point. Then comes the problem: When going back to Gillian, she thinks I'm coming from sector D again, and the game somehow doesn't register that I've already given Matty those things, and Gillian just tells again to go to him, but he's not there anymore. I can't talk to Gillian about anything else, because Sam just exits automatically to Matty's location after the conversation which doesn't even include any choices. What's curious too is that Dayneh also thinks I'm coming back from sector D every time I revisit the Refinery scene.

So there is something wrong with the way the game triggers events.

Outstanding artwork! Very high quality. If only there was a way to disable auto-advancing subtitles. That would help accessibility a lot.

Outstanding artwork! Very high quality. If only there was a way to disable auto-advancing subtitles. That would help accessibility a lot.

Thank you for your kind words and valuable feedback! I will definitely continue the production in some point :)

Good base to build a proper game on to. But as it is, it's FAR too short. Took me only 17 minutes.

You could surely "Polish" it more if you would release it in English :D Excuse my bad pun ;) But seriously: with release only in Polish language, you leave 99% of the players out of your game.

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Do you also mean inventory items and hotspots with magnifying glass? I get only text for those, not voices.  Well, anyway :D It's just a minor detail.

The development console shows following error (maybe related):

NullReferenceException: Object reference not set to an instance of an object.
> ButtonAutio.LateUpdate () (at E:/AIAdventure/AdventureAI/Assets/ButtonAudio.cs:31)

Great game. Love the characters and backgrounds. My only wish would be voice acting also for item and scene descriptions. Would raise the quality level a lot.

Love the name of the zip package. "We Suspect A Foul Play Windows" - Touché.

Thank you. It works like a charm now. Absolutely nice.

Title is in English, but the game isn't. Does that tell something about importance of english language? I think it does. Please add it to the game if you want people to actually play it.

Alright, thank you very much!

Really beautiful art!

Art style and setting reminded me very much of my absolute favorite game: Flight Of The Amazon Queen. Can't wait to play the whole game!

nice!

Where is the English language?

Otherwise nice game but the interface lags really badly. It would've needed some serious optimizing. Size of the game files is absolutely ridiculous.

Graphics are really neat. Puzzles and dialogue would've needed really much more work.

It's still better that learning a whole new language over a single game. Well, your choice if you want to narrow down your players 90%

Nice. Let me know when the game gets an update, alright? Thank you very much.

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Extremely beautiful graphics and animations! Shame that everything else about it was so disapointing.

Good game this one! I really hope that you will bring your old project "Restless" back in development. I saw few screenshots of it in adventuregamers.com way back when. I was totally enchanted by them. Also it's story sounded really great. Is there any hope it will be revived in some point?

Hi. I'm liking your game so far, but I noticed that manually advancing text setting does not work. It would be very important for a slow reader like me. Can you please fix that?

There's option to disable auto-advancing text in the settings. But it does not work. Can you please fix that?