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Silmarillion101

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A member registered Jan 20, 2023 · View creator page →

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I managed to get all 84 birds, so if anyone is stuck feel free to post a screenshot and I'll tell you how to get it.

As far as I can tell, the pink square in the topmost left room doesn't do anything, but it seems strange that it's the only instance of that sprite. Also feels weird that nothing happens upon fining the 84th bird. Am I missing something here? Please let me know.

Spoilers below on how each tool works, plus tips on using them:
















- Pressing the drop button for any tool will always use it on the block in front of you, "front" being determined by the last direction you took a step in.

- Jump always takes you to the center block in any room. Use this to you advantage to reach puzzles from the other side without resetting or to get across barriers.

- Boats let you sail across water or teleport to rooms that have water in the center. Jumping/teleporting while in the water will change the boat into a droplet.

- Droplets can be dropped on the ground to create water. They can also be placed on the pink mushrooms to create birds.

- Frogs fall into water if they are on a block directly touching it in a cardinal direction. Diagonally-adjacent blocks are frog-safe.

- Swords break crates.

- Books change skulls into birds.

- Donuts immediately attract all pugs in the room to run along the shortest available path to the donut once it is dropped. Pugs will not move until a complete path is available. You can carry in a donut from another room to use two donuts together for some puzzles. 

- Getting a pug or frog to stand above a boulder will turn it into a bird.

- Typically you need to be on an adjacent square to a bird in order to "watch" it, but some birds have a larger range.

Ah, I should clarify: I'm not picking on it when I say it's not a game, I'm expressing my surprise at how well everything was communicated WITHOUT a game.  This is praise.



Proud of you for completing something, man, no matter how small. It may not fix the world, but it fixed a very small piece of my heart. Maybe I can be good enough, even if I don't feel like my projects are. Maybe I can fix a very small piece of someone's heart, too.

Dude, this is unfair. It's not even really a game. I came on here looking for games to pass the time with, not a direct reading of my freaking SOUL.  Sending this to some other people I know who have ADHD, because man I did not know that this was a common experience. Nice that it's not just me I guess.

also I'll be sending this to my friends. good luck fellow game devs! you got this!

this is going in the platformers collection!

Game plays pretty well, lots of fun to slowly figure out strategies. Some enemies could really use a tooltip that explains their special abilities! Desolator, for example, appears to discard one card form your hand every turn, and necromancer occasionally summons more enemies. I had no way to know this or plan for it until it happened.

I've also encountered a bug where the stairs to leave the arena don't work, and one where shops can't be accessed. In both cases the game throws the error message "ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index" Both of these only happened when I was playing as a fairy.