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SignPainter4Ever

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A member registered Feb 28, 2024 · View creator page →

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I don't know. To me the line between games and editors is blurred. I will admit this is stretching the definition of game quite a bit though. 

Thanks! 

I should really look at the settings more closely I keep missing stuff like that. 

It was supposed to take an hour to make, and then I was gonna use it to draw a bunch of asteroids for an asteroid buster, but it kinda just turned into the whole project. 

I plan on using it for small games in the future. It automatically finds the size of what you draw so hotboxes should be mostly automated. Never got to test that part though. 

Id like to try a version where the aliens can actually hurt you. Really cool!

Yes! It was made in a custom engine written in odin lang with a little help from raylib. 

I didn't have time to do respawning :(

You'll just have to restart every time you die. Sorry. 

Oh has one of the slickest pogos and wall jumps i've ever seen. 

I love how in depth the puzzle mechanics are from just one mop

Only complaint is that the jump locking your momentum doesn't fit the snappy controls. 

The fire animation is really nice.