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Shrudders

19
Posts
2
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A member registered Jun 04, 2021 · View creator page →

Recent community posts

Funny concept, and had a good time with it. Here as a dev from Hidden Helper, since you asked us to check out your game. Only improvement I'd say is to have a high score system to keep players playing longer but aside from that, the concept is great, the sound design is great and the game itself is very enjoyable!

Given how much time you used, this game was very charming, keep working on it as it has potential!

It ran very slowly and was a nice concept, but didn't quite get the gameplay

Great Concept  and the winning of the game was great. Didn't always understand what the gamer's cursor was doing but it was still great!

A bit basic, but the aesthetic and concept were cool

It ran slowly and was a bit easy, but I have to commend the effort. The soundtrack was amazing and the art was great, plus the callback to a classic like duck-hunt was great!

Liked the concept but it felt like the game could do with more polishing. Definitely something to be proud of though!

Absolutely incredible

Quite possibly one of the best games to come out of this jam as far as I've found. The dialogue is hilarious and the game is well-made, especially for the time frame. Plus, while the concept was on the simpler side, it was elevated by the effort you put in. I look forward to seeing your projects in future

Glad people are liking it so far, comment and review so we can review your game!

yeah fair enough

So I will have to try the game later as I can't right now but it sounds great! I think if a game's name and thumbnail is enough to convince you to play (which it was for me) then it has a lot of potential. I will send more feedback after playing

sorry for spam, just saw the message above so I guess a faster computer would end up with a higher time. So, even better job :D

If we had more time we would've probably cut the winning audio when you start again

I mean, no offence but I warned you

I apologise for the repeating voice. It was added last minute so didnt have full time for debugging. With score of 17, it was simply that both of us designed half and half of the levels, so I already knew how to beat all of them. 45 is a great time so be proud of that :). Also collisions can be a bit off so that might have been a curveball

record is 17 seconds. try and beat that

I did art and music btw

This was hard work and a potential mental breakdown, but I hope you all enjoy it :)