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shortfusem

13
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A member registered Sep 12, 2025 · View creator page →

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here's ours ! would appreciate comments so the other devs can check out your stuff ^^

link: https://itch.io/jam/brackeys-16/rate/4950488

I absolutely adore the art style and the way the chickens move when you don't catch them. Great job! I do wish that the run bottom wasn't 0 to 100 real quick, but that's just a nitpick :-b The ending made me laugh

The visuals of the game were interesting and I got surprised when the game started up! I wish there were audio cues and the visualization of the email progression were more pleasing. Overall, good game! 

This was really fun! Enjoyed the art and the management aspect of the game :DD

This game had cute vibes all around and I really loved the art style and character dialogue. I do have to agree with the previous comments that the controls were confusing and for me, a bit overwhelming with how many things I had to click. Though the books were cute and filled with information, I just felt overloaded with it TT 

The time difference  between my first and second run kinda makes me laugh haha Like the previous comments said, I think this is more of a framework than an actual game but I would want to see the initial idea ^^ 

I really like this game! I think I would come back to this to grind like crazy ^^ I do wish that dropping/returning items was a possibility though

This was so fun! The animation and noise whenever I would whack a student was satisfying :DD Would have loved seeing a timer and more clarity if we whacked cheaters or just poor "honest" students ^^

This was really cool! I like the idea of the controlling your facial expressions instead of picking dialogue haha The art was also really good! I just wished that there was feedback or indicators with the controls. Good job! 

This was really fun! I enjoyed putting my brain cells together and thinking about who is the murderer :)) It was find just randomly clicking just to see the paws move haha.  I do wish that there was an ending to whether we got the killer right/wrong or just for the drama. For a while I was confused on the [inventory_next] etc. keys until I realized key/mouse bindings were suppose to be there hahah

Overall, I had fun with the game! I think you guys did good and think you can flesh this into a bigger game :3

The visuals of the game are absolutely adorable! The characters and their dialogues were also quite charming <3 

I do think the game was a bit too big for what it actually used.  A smaller space could have led to more utilization of the objects around the house for the investigation. I wish there was more thinking and putting the pieces together for the player since I was intrigued by the cake murder! 

A couple of additional comments: 

  • I found a bug pre-investigation that lets Dad's dialogue option to activate when I'm no where around him in and it even came up when I was talking to Mom. 
  • When I change direction really quickly, the music glitches a bit 
  • Holy slippery player 
  • UI/Text Boxes cover up the artwork 
  • Space doesn't work for interaction TT 
  • Text can be a bit hard to read

I really like this game and I hope you guys can polish it further! 

This was really fun! It activated the statistics lessons that have been drilled to me since high school. I wish there was some kind of sound effect to the game and I am not sure if the slight background shake adds to the experience except make me dizzy when I focus on it for too long. Like the other comments said, a skip timer would do wonders to the experience. 

I had fun! Thanks for making this :))

This was such a fun game! I found the graphics to be charming and the game play to be simple but effective in stressing me tf out with the instructions.  I can see myself getting addicted if there was an endless mode for this. 

Gameplay - I must say that the bottles would sometimes not register my clicks so I would end up missing a bottle and it would mess up my run ;( The light level confused me at first because I thought it was beeping whenever I made a mistake. Maybe a more daunting factory overlord vibe light might have fit it better? Though that could have been intentional on your part haha

Visual - Like I said, I really love the style because it gives me nostalgia. I think the font for the bottle dates can improve since 1 and 7 can look really similar when speeding by really fast.

Them - Theme incorporation was creative! Though I wish that was present in all the levels and not just the first two(?) since I ended up forgetting about the 1s. 

Overall, I really liked this game :DD I hope you had fun creating it because I had fun playing it.