How did you adjust their heights beyond the limits? Is it a cheat code? I want a 5000' tall wife...
shogungari
Recent community posts
Now that the player is forced to buy new clothes whenever they outgrow their pair, can an option be added to turn that off but restrict where the player can go? I like to imagine once my character gets fat enough that getting through the front door is difficult they give up wearing clothes altogether. It means no going out into public, but at that stage of their weight gain they're not going to be leaving the house much longer anyway.
Yeah, I wouldn't mind playing a character who's as eager to gain as the eager feedee personality. The kind of character I play would happily want to be locked up in the facility and be pumped full of cookie dough nonstop, yet the option to think about your predicament makes it sound terrifying to the character.
Yeah, Hazel specifically says she's stuck in the apartment now with even her description at stage 10 saying as much, but then she goes about her normal business throughout the city. I'm a sucker for immobility so I would advocate adding it in even if it's a one-girl-per-game kind of thing. It could also be used to unlock their rooms for you to freely enter since they're permanently stuck there, and each one would have a different kind of immobility (the one with a giant chest could have breasts so big she can't leave the apartment anymore, for example).
Absolutely loved this! I have a soft spot for LSW but this is the first game I've seen try to emulate it. In terms of feedback, besides what was already said, are there plans to rebalance the two starting characters? It feels like Viola's kinda...weak. Her attack and HP are both lower than Lee's with the same defense, and so far their movesets are basically the same with just some reflavoring. Her ability doesn't seem as useful compared to Lee's because he can use his super move on turn 1. With Lee I won most of the game by charging turn 1, moving up, then nuking the opponent- the final boss was the only one I had to use proper strategy. Meanwhile with Viola since her attack isn't high enough to pull that off and she doesn't get enough AP to start to use her super move right away, she has to play defensively just to not keep taking unneeded damage as she slowly builds enough AP to fight. This means by the time she gets to the final boss she's usually down to half health, meaning the final shop has to be used for HP just to stand a chance (since the final boss has pretty much the same strategy as Lee does when played as him).
I think if you increase her defense so she's more of a defensive player to contrast Lee's glass cannon approach it'd work out. Give her lower attack and the same HP, but higher defense to start. I'd personally give her an HP drain on her attacks but that's probably too OP. It also would help to change up her attacks to differ her from Lee. Maybe she starts with HP drain instead of Clean Launch, or her charge boosts her defense instead of attack. It's just right now she's basically the hard mode of the game when I feel like she should just be another playstyle