Thank you for the kind words!! I need a full game too... It'll be so awesomes
Alexandria
Creator of
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This is a really really sweet message thank you so much for playing!!!
I really want to continue working on this but just haven't had the time in combination with my studies,,,, but I'm very hopeful about it, it's definitely a game which I think should fully exist in some sorta way
Again thank you for sharing your thoughts, it helps keep me excited about this project and it's so very appreciated
This is extremely sweet to hear, thank you so much for the kind words!
I really like the muppet interpretation of the character designs, unintentional but I guess you quickly arrive at it when you're aiming for cute n silly-looking ^^
Harry is definitely Itske's estranged dad, I should draw them together sometime... eheheh...
Beautiful work, speaks to me even as a very passive netizen who did not directly interact with fandom and internet culture much. Computers provided us with the means to broadcast our broken brains and brokenness in the least productive way possible and seeing this phenomenon splayed out like this hurts (in a very good way).
Hiya, thanks for the kind words! To answer your questions:
- I'm currently working towards my master's thesis without much time to spare, I do want to finish developing Anders but that won't be anytime soon.
- Currently it has no way of saving/loading your progress, the game will be different enough to not feel too much like a repeat though.
- Senses are predefined in the game.
- This won't ever be implemented, the game is meant to be played with a printed out Cyclopaedia.
Thanks for playing! I've had to shift focus on life stuff for a while but development has resumed now that things died down, it's become a passion project besides uni and work so progress is slow and I work on it when I have the time to.
When I do roll out an update I'll do so with an announcement, to get notified for that you could follow me!
tytytyty! I loved Disco's system and wanted to experiment with it really badly, this project was the perfect excuse. Very curious how other people might apply it in their own projects as well!
I'm also glad the PDF-on-the-side gameplay was an enjoyable part of it; personally love games that require you to take notes or sketch maps to progress, those were a big inspiration for me :3


































