Thank you and likewise!
LexieLand
Creator of
Recent community posts
Thanks for giving it a spin!!! VisunovOS can be quite esoteric but, in my humble jester's opinion, that only winds up adding to the fun.
If you have any questions or suggestions though feel free to offer them up!
And of course please share what you make, I'd love to observe it with my eyes and brain :o)
yesss thank you, some people seem to think of genres as bordered nations, protecting and assaulting one another with some sort of fervent musical nationalism
Hope that genre can grow beyond a commercial-first classification system and into terminology with historical value, to trace back sonic lineages and foster literal familiarity
There is so much to love here, deeply struck by both its style and substance. It's always so intoxicating to read about compelling people like these, intertwined in something beautiful, while a dreadful presence like God looms in the background.
Also gabriel dropout and haibane renmei mentioned>>>>>>>>>>>>>>>
624 Game Events Attended - 2 Non-Technical Questions Received
It's straight up scary when someone so clearly views your work as a shelf-stable product, or maybe a flatscreen TV; a technical artefact with specs to dissect and compare before they buy into it with their attention.
You formulated this ick beautifully, thank you for writing this.
Very much feeling the atomization of it all. It's difficult to find and keep a grasp of community when they seem to be so ever-shifting, it's like jumping into a moving elevator and on the very next floor everyone rushes out except for The Grabber and The Gamer who tries to argue about laser guns with me
But maybe this is also just an issue with me not reaching out enough so idk lol, I hope there can be the togetherness and momentum necessary to let beautiful games take root and grow into something grand, instead of endless live-service hero-based marvel writing room somehow-both-sexless-and-half-naked gacha neuro-psycho-tortureware
I am also Very fond of the Portal radio cube, thank you for the compelling words and insights into tile-based furry-queer erp
So many games feature combat that is so clearly and wholly unnecessary, sometimes even detracting from the rest of the game directly
I remember stardew valley pissing me off when I acquired my first sword to kill and kill and kill my way through the mines, and why the hell do I need to beat up cops in bomb rush cyberfunk when i could be styling on them instead?
Suffice to say I get the sentiment, thanks for the writing!
theft>>>>>>>>>>>>>
I always wondered how I'd ever fight a license breach on something I made, if it would ever even come to that. Hire a lawyer? Complain somewhere? Idk but it all sounds like it'd either take a lot of time or money or both. How useful is a tool by and for capital, when there's an absence of said capital?
Much to think about...Much to consider...
So glad to see this stated in such clear terms.
It's infuriating to see articles and people wax poetic about old forums and geocities as if they weren't hate-filled, data-selling, silicon valley-powered hellholes.
The web is so far past that point already, glitter GIFs are cool but so are decentralization efforts. Don't neglect the politics when engaging with the aesthetics fellas!!!
So absolutely correct and true and real, the colonial/fascistic undercurrents of cozy-chique farmsloppa can never be understated.
Jumping and gleefully smiling at the opportunity to have a farming game kick my teeth in and make me cry, perhaps with a healthy dose of war, pestilence, and death to boot.
wow wow wow absolutely stunning!! Thank you for entrusting VisunovOS with your poem, it means the world to me.
Also, would it be okay if your poem is playable at my graduation show in July? As part of a collection of VisunovOS-made kinetic novels/zines/dreams/poems/rants. Perfectly okay if not of course!
The interaction! Hard to really pin down why but I think that revealing things and staving off the dark is an inherently pleasant process, it's also elegant in its simplicity and avoids slipping into tedium.
I'd have introduced more of a running narrative. I feel the fundamental idea has more than enough potential to serve a short story or explicit theme, but that's probably horribly out of scope ehe
This is a really really sweet message thank you so much for playing!!!
I really want to continue working on this but just haven't had the time in combination with my studies,,,, but I'm very hopeful about it, it's definitely a game which I think should fully exist in some sorta way
Again thank you for sharing your thoughts, it helps keep me excited about this project and it's so very appreciated









































