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ShireCat

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A member registered Apr 02, 2025 · View creator page →

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Hey, thanks for the feedback. 

The reason Blasphemies did not have the symbol is that this was made before CAIN 1.3 (when they were added) and so was modeling it's usage off of how the previous versions just specified in text if something didn't use a Psyche Burst and operated on the assumption that a power would use a Psyche Burst if it wasn't specified.


As far as Urban goes, having Power Plant as part of the passive is the intent. It may have been presented poorly in this though, so I understand the potential issues.


Unfortunately, this project is pretty much deprecated, but I am currently in the progress of making a new supplement for CAIN that will likely carry over some of the elements within The Odysseus Protocol into a more polished supplement, so I'm glad to have the notes for that!

Yes, I will admit though it is highly overturned because I balanced more around flavor than mechanics, so make sure your Admin is alright with it.

It works in the same way as other Virtues, they can be found in GAMES FOR FREAKS Volume 1 by Tom Bloom.

Thank you! Debating making a version that's a full game, but I'm holding off until after the One Page RPG Jam in case I make something better for that.

Meant moreso in the symbolic sense, extended to specifically involving yourself with the sketchier parts of CAIN or doing shady things unnecessarily.

Sorry for not noticing this sooner,  it's half of CAT rounded up.