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Shinwmyste

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A member registered Jul 17, 2022 · View creator page →

Creator of

Recent community posts

Another year has passed. If anyone has noticed this (though I think it’s probably unlikely that anyone has), unfortunately, I am currently working on a game even older than this one. But the good news is that the remake already has a decent amount of content, so I still haven’t given up on this game.

Thank you for your reply. Although I only just noticed this comment, it's been three years since I finished this game without even realizing it.

As you said, I gave up and completed the game before reaching the time layer, but it's worth mentioning that I am indeed developing a remake. In fact, the remake already contains more content than the original game. It's just that I haven't finished other language versions yet, and I have temporarily put it aside because I’ve been updating an even older game recently.

sorry, This is indeed the end of the game; it was originally planned as just a transitional phase, with a massive mechanism to be added later, but the latter part was abandoned due to balance issues and others.

In fact, this game was originally developed as an NG-2 version, and it wasn't until more and more content was added and the game's pace changed from passive to active that I changed the game's name to extended

Can you export your archives, or take a look at the console

Thanks for the feedback, I'll try to fix it

yeah, It's a bug

Fixed

should be no problem, I did not change the Changelog in the game

Thanks for your post!

In addition, when you send this comment, I fixed this bug

You need to refresh the game

Fixed

Here are some “TIME WALL”

You may have to wait a long time, but at least I didn't give up on the game

Here are some “Watting”

You may have to wait a long time, but at least I didn't give up on the game

oh

and I find a new bug : In Braid, both cells are put into Vine, and both grids will be cost but only one Rope will be given

Bug: I have -6 “happy work” (After the Extract work on the treeland)

Now it can't rest and work

i’m making. (maybe :( ) 

look this: rewritten

Fun ★★★★★

Balance ★☆☆☆☆

Uniqueness ★★★★☆

Theme ★★★★☆

(Interesting but too slow)

(1 edit)

yeah, but I didn't want to do regular incremental games, which led to a lot of messy stuff, and although I wrote a lot, I didn't really have much to play

(And I seem to be a little off topic)

I feel like I can't finish it...

If I really didn't finish it, I would just release it as a normal game

Good Idle

Thanks

It's not done yet.But it will be worth waiting~

Thanks. I will change it soon.

The game is very interesting. Although the mechanism is very simple, it is very attractive, especially the industrial chain built later. The art is simple and looks comfortable. just still have some problems

The map should be bigger, preferably infinitely spawnable. The start should be at the center of the map and the zoom of the map

When the able is clicked, the able should exist at the top level of the image

Setup and Export and Import

AuToSeller should be able to be upgraded or set to sell after the resource reaches the upper limit

There should be no machine cap

Bricks are useless in later stages

Anyway, I hope you can continue to update this game