Another year has passed. If anyone has noticed this (though I think it’s probably unlikely that anyone has), unfortunately, I am currently working on a game even older than this one. But the good news is that the remake already has a decent amount of content, so I still haven’t given up on this game.
Shinwmyste
Creator of
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Thank you for your reply. Although I only just noticed this comment, it's been three years since I finished this game without even realizing it.
As you said, I gave up and completed the game before reaching the time layer, but it's worth mentioning that I am indeed developing a remake. In fact, the remake already contains more content than the original game. It's just that I haven't finished other language versions yet, and I have temporarily put it aside because I’ve been updating an even older game recently.
sorry, This is indeed the end of the game; it was originally planned as just a transitional phase, with a massive mechanism to be added later, but the latter part was abandoned due to balance issues and others.
In fact, this game was originally developed as an NG-2 version, and it wasn't until more and more content was added and the game's pace changed from passive to active that I changed the game's name to extended
The game is very interesting. Although the mechanism is very simple, it is very attractive, especially the industrial chain built later. The art is simple and looks comfortable. just still have some problems
The map should be bigger, preferably infinitely spawnable. The start should be at the center of the map and the zoom of the map
When the able is clicked, the able should exist at the top level of the image
Setup and Export and Import
AuToSeller should be able to be upgraded or set to sell after the resource reaches the upper limit
There should be no machine cap
Bricks are useless in later stages
Anyway, I hope you can continue to update this game

