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SolidMint

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A member registered Aug 25, 2024 · View creator page →

Creator of

Recent community posts

This game is the reason i wanna join this jam.
Since it looks cool, it plays cool, and i have some ideas about PS1/Dream Emulator`like, aesthetical games.
*Something alike Valle Verde ARG, but real-real game

And the fact its only your second jam, this game looks incredibly good.
Scarf in the snowy map, is a reference to niko`s scarf from the game "OneShot" :3

*This is VOTV-type game, where you have to do "work", here its finding  all of the Golden Eggs and random scary/horror things happens.

The problem is that, i somehow outdone urself / underdevelop here.
The controls, visibility and game design makes it hard to explore ocean, so its hard to get to the scary things.
And also, game takes a lot of time to find smth, most of ppls in gamejams usualy doesnt play games more than 15 minutes.

So... GG. This time I lost due the extremely huge scope.

If you are not scared to play games without Web Builds, i would appreciate your feedback!
https://itch.io/jam/solodevelopment-10-new-year-jam/rate/4174391

i`ll be happy if you play my game:
https://itch.io/jam/solodevelopment-10-new-year-jam/rate/4174391
I already know that is gameplay/controls is kinda junky, so i would like to get some feedback about ambient/music and visuals.
Everything in this game was made by me. 

Oh no way papers please type game in this economy?!
Alright GG, The game is good actualy. И боже, они действительно матерятся? XD
This might be the best game of the jam tho

(1 edit)

This game is EXACTLY what i like, its weird, unnerving and cool.
Almost everything is perfect here for me.

Please make a full game with the same vibe and i`ll buy it.

*I can only notice 2 things:
1. Because of Lerp() in the camera controls, if you try to move the mouse quickly, or even flick it, it just doesn't work.
2. The game is too small.

Its fine! I was in the same situation a lot of times.
Your game just really sparked my game design imagination somehow)

Its pretty playable. I like the atmosphere, cavern ambient with water drops feels nice! Пещера)

However, the game feels rather unfinished in scope.
No character or level designs (or is it intended to play as sketch? A Fancy-Pants, flash style?)

If you really decided to take part of MarathonJam, you can make your own version of Spelanky, but fast-paced and more concentrated.
Imo, its fine to take some tropes from other games but by taking risks and experimenting, you can create your own unique experience.

I see potential in the core gameplay loop!
So good luck with MarathonJam, this might a be great game in the future.

The game actualy plays nice!

And as people mentioned, it doesnt fit the theme.
Music isnt looped i guess, its just stops after a while.
Wall jump is quite difficult to perform, but at the same time its fun to figure out how to use it.

But you made a whole prototype of a 3D platformer game in 72 hours. Thats great!

I refused to use pathfinding due to the short development time.
also thanks for playing!

it doesn't start at all or are you experiencing issues with gameplay?

ah, delta. I rushed as hard as possible even forgot about delta.

GG Thank you for playing, and figuring it out!

You just need to walk straight from first to second ;-;
I made it so you mostly cant do it from the first try, this moment shows that dog realy can die.

Yeah fr, flash games vibes. 

Great puzzle game for 36 hours!
I might be too stupid to play it tho ;-;

Great music and pixelart!
But there is no way to lose or win right?

Rage Bait the game.

But cute, works nice, plays nice!

As always happy to see a 3D GAME!

also, animations looks definetely from Mixamo isnt it?

Alright sourkissel, you won again.
There is like zero chance thats you not.

(1 edit)

Calm, tranquility...

First - happy to see another 3D game!
Second - The music is great, actualy.

This will be the first time i give 5 stars for audio. Well done!

deff a just shapes and beats vibes, that you somehow made in 36 hours.
i see some assets from previous jam, but... i did the same xd so its fine

If you add more content, polish it, do some balance stuff, and character/difficulty progression it might be a great game, even with price tag

Something between jsab and nova drift but with your enique style.

great potential | well done!

(1 edit)

This game deserves more! If only its had a better banner... ;-;
Also, it plays extremely well, windows XP main menu is a catchy thing.

And the fun fuct... i also tried to make windows XP main menu, but scraped it for the narrative.

So i happy too see similiar guys to me here :3 Well done!

Pixel art quality, animations with smear effect, music and sounds, everything is done well.
And you guys even made 2D level generator, in only 36 hours, thats cool!

Suddenly i cant even get past the 3rd level, now im feel urself like a game journalist ;-;

get back to itch.io, let us play the game ;-;

Congratz with the yanderedev simulator XD

Extreme Newgrounds/homestuck/flash vibes.
If its intented, thats crazy! Well done

Im not about vendor.
The guy in the comments below the whole comment looks like it was made by AI, and thats scared me ;-;

(1 edit)

Ah alright.

Firstly check Visability & access section in game settings page
You need to make it public!

And also set  Pricing to  "no payments"!

Chto uspel to uspel

Yeah, sorry if i was rude here.
Just consider using 60fps lock, and disable GI, Lumen, nanite, etc for jam projects.

UE5 itself isnt bad at all. Its an incredible engine, but you should use its powers right :P

I was forced to unpack your game, and launch it from GODOT`s editor, just to figure out how to enable fullscreen.
And based on your code, i see thats you are Russian.

Кхкх. Я полагаю, это твой первым джем. 
И ты большой молодец, уже просто потому-что решил поучаствовать.

Из прям плохого:
1. Зацикленный звук на фоне ужасен.
2. Тебе не обязательно добавлять эмодзи в print(), более того тебе не обязательно использовать print() везде.
3. Магические числа, структура так-же ужасны.

Из прям хорошего:
1. Это круто что ты использовал singleton, как глобалку.
2. Полагаю ты даже как boilerplate, не использовал AI. Это похвально.

В целом, игра играется плохо. Но то что она уже играется, большое достижение.
Как для первого раза, ты хорошо постарался!

Alright, Great concept.
I dont want to grind high score tho, pure random game with leaderboard is a hilarious idea. And i like it.

And the music is goofy ah

I can see the effort put into the game.

The concept is kinda similiar to backpack hero.
But all the bugs, gameplay itself makes this game unplayable.

Visualy it looks fine, VHS style above poor pixelart.


The guy below feels like AI! He even using doubleline —
holy

Да, Ярик. Это действительно пародия на игры в этом джеме.

Super Addicting Game 3000 hits hard tho

Weirdest possible artstyle, but at least the game HAS STYLE.
Also the concept is good, random upgrades with boss rush.
The game only lacks of balance imo

Its not ultra enjoyable game, but its definitely GAME! Well done.

Yeah the game realy forces you do RANDOM things. 
Also "there is no game" game, truly the game. game of the jam, a game, gamgmg

Most finalized game of the Jam!
Great gameplay. ts even has diffuclty options. 

Behold, Perry the Platypus! I shall call it the... Randomiser-inator!

(3 edits)

It has actual end.
if you curious enough, you can just move backward after a few loops of "museum", and just jump into the void.

My  PC is gonna explode soon because of UE5 ;-:
And i also got FATAL ERROR

I guess its meant to be collectathon game, where you need to collect all the items from eggs.
The idea is good, but why UE5 ;-;

The game isnt gaming. Its just not fun play. It has no audio.

But well done with object placing, and robot automation mechanics!
as always, I happy to see a 3D GAME!

 

The idea is just fine, classic.
also music isnt even looped ;-;