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shinichizio

5
Posts
4
Following
A member registered Jun 15, 2020

Recent community posts

(6 edits)

Interesting game, interesting idea. A suggestion - a way to run away from combat, or to give up other than the funky mushroom. I locked myself into combat with a dummy for 9999 seconds, that wasn't fun...

Some bugs to report: Healing items, tragically, don't seem to heal. Not the nuts, nor the meat, nor the potion or even the vital mushroom.
The map sometimes randomly decides to become bigger and smaller - no idea what that's about.
Loading your game while in combat doesn't work.
Master Zen forgets about you immediately even if you don't die in between (or is he maybe just forgetful).
Weapons can be donned in combat, but not removed.
The merchant asks your name every time you talk, but the name doesn't actually save once you load.

Has something changed with Twine? When I try to play now and hit an event that needs a decision, I'm locked as I need to pick a decision - even after I pick the decision.

I think it would be good if the demo featured more than zero inflation, and if it was marked as a demo before you actually downloaded it. Cool idea though!

I'm glad my reprehensible completionism drove me to attack Impossible difficulty immediately. I'd comment on how heavy-handed the narrative is but people are still missing it so idk get heavier hands gg 5/5

The update is real! Thanks. I like this a lot for some reason.