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shingonet

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A member registered Jan 28, 2025 · View creator page →

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I’ll add a zip file with all the mp3’s later 👍

When I eventually do, please credit me if you use them for something cool!

As other people mention it does tend to lag on the later levels, but overall I’d say it was a pretty polished experience!

That ending is just eeeeevil man! The gameplay is actually pretty similar to what I had in mind for a full version of my submission LOL

I enjoyed the background music and I found the buzzes so clever for the dialogue sfx. Considering this is an english translation I found most of the dialogue to come off as very natural!

Thank you for the feedback! I really wanted to make something that wouldn’t break mid way through so I didn’t add as much as I’d like…

For a full release I definitely want to add more sections in between card sections (letting players find out info more naturally through the environment), and specific card abilities depending on the image (eg flipping a star would cause a twinkle that shines on all space related cards).

Unfortunately I just didn’t have time to implement it all… But I still felt the need to have some sort of progression in the game, so I tried making the card section’s difficulty match the information you’d receive afterward. Thanks for playing regardless!

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Wow! Just wow! I lowkey suck and could only get to like round 4, but the losing dialogue is just beautifully written (which is how i’m choosing to cope). I can already see myself pouring hours into this game!

Lost where the forest would grow, Glorpevious followed the box manufacturing plant. Oh the poor Glep…

Na but in all seriousness this was such a cute game! I loved the implementation of Glorp learning more about the world through various sound frequencies, and how this reflected in gameplay as more sounds could be heard through the various discoveries.

For a relatively new developer this is VERY impressive stuff!

The sound design in this game is superb! The ui/gameplay also feels incredibly responsive and I quite enjoy the ambient sounds in the background. The presentation really helped me lock in and carried me to round 14 (I WAS SO CLOSE AJHKHKAOSK)! As others have said having a wider variety of totems, buffs or debuffs would be AMAZING for replayability but even the demo alone is incredibly impressive to me!

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ya got meeeee

In all seriousness, this is a lovely looking game with lots of potential for a full release!

Pretty fun platformer! I had a few issues with boxes clipping into walls here and there but the game sorta just fixed itself as I played which was very convenient. The art is also very nice and the simple style has clearly helped you focus on polish and lighting!

Phenomenal work here! This is for sure going to be one of my personal favourites of the game jam!

i am become box

OMG This was actually really good 😭 The art and music is SOOOO immersive! I ended up with the Leo ending and all I can say is that I do hope Hiroshi-san meets good people that can encourage him to better himself! (maybe in a full release 👀⁉️⁉️)

Brilliant game idea and wonderful and responsive movement! I’m not really good at games tho so I kinda dipped after Blorpo beat me senseless… With a more gradual difficulty curve (and maybe more levels) I could see this being a full steam release for sure!

Absolute PEAK! The GameBox mechanic is so fun to play with!!!! I NEED a full game of this after the game jam for sure 🙏

This is pretty impressive! The inventory/shop UI was sooooooo satisfying to use. Stuff like the item descriptions were also a really nice touch to add! The sound effects fit wonderfully but I do think the music looping over and over gets a bit tiring. I really liked the story and player movement but the combat was a bit clunky imo The only thing I want (that you could have reasonably added in a month) is a RUN BUTTON!!! lol

Thank you! I really hope me being a deltarune fanboy isn’t TOO painfully obvious lol

Thank you! It was BRUTAL 😭

Pretty fair assessment! I really shouldn’t have procrastinated on the project for so long 😭

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LMAOOOO I had a friend say the same! Gotta do the og method of pen and paper

Thanks for playing! I’ll be sure to check yours out when I get the chance! :)

I procrastinated HARD so I only really spent a week working on the game…

I’ve exported it to like every platform I reasonably can, so please test it out if you have the time fr 🙏

https://shingonet.itch.io/ram

Ah, that makes a bit more sense. I’m currently working on fixing some of the web version issues, but overall, it’s not my top priority. I’m mainly looking to move on from this update and focus heavily on player movement and creating some fun gameplay mechanics. Thanks for the kind words regardless! Hopefully a future update will address this issue.

Thanks for playing! Which version of the game were you playing when this happened? The web version is a SERIOUS downgrade in terms of load times, sound effects etc, so I wouldn’t be too surprised if issues popped up on there. If you were playing the Windows version, could you give me a quick play-by-play of what led to the crash?