Thanks so much! Yes, I made all the 3D environment and models from scratch during the jam :)
Sherlockey
Creator of
Recent community posts
The concept and the play on the theme were amazing! I never did quite get the good ending after playing a few times, though I got close once. It was a bit tough to get the player to interact with the correct object when in the kitchen as things were very close together which was a bit frustrating. The cutscene with the boss was funny too and all the writing was well done, great job.
I enjoyed the game. The value range on some buildings was a nice touch to make things seem less static.
I would have enjoyed a UI element showing the +/- range of my currently built buildings because later in the game it becomes quite a number crunch to figure out what I should build next.
Also the game doesn't lean into the theme too much. The random bad events are a good idea, but the execution leaves a bit to be desired because the events don't feel like they impact gameplay much.
Very nice vibes in the game with the art and audio, great job.
I really like the concept and thought that the clickbait headlines were really funny and well written. The art and music are also really nice and do a great job of selling the theme of the game. I agree with some of the other comments here that the controls were somewhat problematic. The timer was very short, and I had trouble telling when I could and could not publish another title. Also, I felt inclined to read the headlines as soon as I submitted them rather than waiting for the end compilation, but that ended up being the wrong way to play as the timer doesn't stop when you submit one. Perhaps having the timer stop and all the possible subjects and actions hidden while you have some time to read would have been a nice UI change. Really unique game!










