You're allowed to use third party assets as long as you have the rights to use them.
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Go to the Discord server, visit the #join channel, and click on the Join the Secret Santa button. A Discord bot is used for managing the secret Santa part of the jam. It will assign Santas to all the participants, and allow you to anonymously communicate with your giftee.
At the end of the jam the bot will send the game your Santa made for you to you.
It's been 250 days since this post. I was wondering if there are any plans to get this feature in?
Currently Firefox requires two additional headers to be served when loading webassembly code:
Cross-Origin-Opener-Policy: same-origin Cross-Origin-Embedder-Policy: require-corp
These headers are soon going to be required as of Chrome 92, which is going to be released on July 20th:
So, if I understand correctly, if these headers are not added in the coming week all games that require this won't work. My knowledge on the subject is limited, so I'm not sure what kind of games will be affected, but I know that it will stop games using LÖVE's web port Love.js from working. These games already don't work on Firefox.
Please add these headers so that these browser games can stay alive. 🙏
Love it! The fact that your choice doesn't matter for winning the game is perfect with the theme of making a nice cup of tea. No stress, only calm. Very nice with the music and the sound effects! Good job, Kya!
First of all can someone tell me what happens when you beat growth game i could never actually beat one
When you beat a GROW game all the panels show level MAX and a "Congratulations!" will appear on screen. You could look up a Youtube video of someone that beats it.
You're allowed to think about, plan and design what you're going to make before the start of the jam. Creating content for the game, so drawing, coding, composing, should be done after the jam has started. Though we allow using asset packs, even if they were made before the jam.
This is pretty good! There are a few bugs which you might be aware of, like the monsters pushing the player out of the map if you stand still, but let's ignore those for now.
One thing that you can improve is feedback. When you hit a monster, I want to make sure I hit it and it received damage. You can communicate that to the player by making the monster flash red for example.
A bit of an explanation on controls and what the game is about would be nice. This could either go into the game or in your description.
I would recommend having multiple sound effects for shooting with a slight difference in pitch. Constantly hearing the same sound effect while shooting gets quite annoying.
Good job on your game!
I'm not sure, because it requires your giftee to also download Core right? It's not possible to build it into a standalone .exe?
It's not what we prefer, but I guess it's fine since it's free.
For the same reasons as I stated before, we prefer you are at least able to make a video game. If you join and your giftee is cool with it, you could make a board game, but you have to be able to make a video game for if that's not the case.
The idea of the jam is to design a game based on someone's letter. They might ask for a puzzle game or an action game. The problem is that if you were to participate and use your TTRPG system, you already have decided a lot about the game before reading the letter. Mainly that it's going to be an RPG story. Your giftee might have no interested at all in playing RPGs.
So no, I don't think it's a good idea for you to join.
Thank you for asking first.
> I'm not entirely sure if I'm going to have the time to participate, but hopefully I can!
We made the duration of the jam a month so that most people hopefully will find the time to make a game in that period. It's okay to only spend a few days on your game instead of full weeks.
Hmm no it doesn't run on Firefox for me. I still get the error "Uncaught ReferenceError: SharedArrayBuffer is not defined". Does it work for you?
Edit: I should probably check if the game works on a website if it has those headers. I will test that out.
Edit 2: I hosted it on my website with the following in my .htaccess and it works
Header set Cross-Origin-Opener-Policy: same-origin
Header set Cross-Origin-Embedder-Policy: require-corp
Yesterday I uploaded multiple games that can not be played in Firefox because these headers are missing. It would be a shame if they soon can't be played in Chrome either. If possible, please add these headers!
Make sure to unzip the all the files in a folder before you run the executable. If you did, then yes you are missing those dlls. Never encountered this problem before because all the machines I tested them on had them already. Here's a zip with the dlls, with instructions included. Let me know if it worked! Sorry about this.