i dunno if anything in my future will be bigger than shallowcreek!!! but i have been thinking about some ideas for a vn.....
sheeplike
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very true!! and gosh, i don't know if it's more fun, but it definitely does make a difference in things actually getting made. when i pushed to finish my text game last year i was doing weekly sprints and meetings with my dev team and without that, i certainly would not have finished it by the deadline, especially since i ended up cutting it very close anyway!! i think it's interesting that, in my experience, "forcing" art vs making it when you're really inspired doesn't actually change the final quality all that much. the only way to set yourself up for making something low-quality is, in my opinion, refusing to experiment or challenge yourself regularly and/or settling when something doesn't feel quite right
there absolutely is!! honestly it's a very grounding truth that's very easy to kind of skirt around with excuses like "I'm just learning" or "I'll come back to this." makes me want to pick something out of the backlog and really commit to finishing it. even projects that i've been pretty passionate about just have too much of the "work" part and i drop them in favor for lighter, faster projects. part of that it's not my job (sadly) so it's a lot easier to treat it like a hobby. but the singular major project i've actually committed to finishing is the thing i'm most proud of so gosh, maybe i should try treating it like work again and force myself to ship stuff!!
gosh, so exciting!! the content, I mean, not you being killed. It's pretty amazing that you can keep yourself motivated on one project for such a sustained period, honestly!!! I can't work on the same thing for more than a few weeks without it feeling dreadfully stale, with one notable exception. how do you not chase every hot idea that passes through your mind??
very exciting! It sounds like this one will be the biggest in the series, content-wise, on launch? will it still be split into a few releases like the previous entries were? I hope this release date lets you work at a realistic steady pace and still gives you time to relax and play games and stuff!!
It's for if you have a second monitor positioned vertically above your main. When it's checked, you can throw her upward, watch her arc gracefully through your upper monitor, and then see her land back down on your lower one. A little niche but I think it's pretty fun and adds a bit more compatibility!!

