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Phil Shary

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A member registered Sep 18, 2019 · View creator page →

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Use the Temporal Orb to time travel and speedrun the Ruins of Tomorrow in this Puzzle Platformer!

Can you beat my par time? :)

Thank you so much for the feedback, it's very reassuring!

I had huge plans for it, but ended up spending too much time figuring out how to implement the time changing system and other small things I didn't have experience with, such as the skeleton mesh for the item and HUD  which I still didn't use properly, so as a result I forgot the most important thing, i.e., gameplay, especially the puzzle and platforming elements. :) 

Lesson learned, especially for the game jams: make sure that the game is fun and then add bells and whistles.

Use the Temporal Orb to time travel and speedrun the Ruins of Tomorrow in this Puzzle Platformer!

Can you beat my par time? :)

I love this prject - thoroughly enjoyed it, despite the short time frame you really made it polished and engaging. I would buy a longer version of it as a full game. 

I love this prject - thoroughly enjoyed it, despite the short time frame you really made it polished and engaging. I would buy a longer version of it as a full game. 

I should check it out on another PC to see how the light works on high settings too. :)

Still a long way to go. :D

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I like the style here. Can make a nice city sim, especially on mobile. The ear rape when you zoom into a building with low harmony was brutal though, I nearly died in my hi-fi headphones the  first time I heard it. :D

An interesting concept, there were some cool gameplay elements I liked. Sadly, couldn't run it on high settings on my old 780M properly

I did beat level 2, hehe. Decided to post my short review.

Really nice game, love the tilesets and mechanics. Brings back the memories of playing Sokoban on a 4-color CGA monitor with my dad. I feel too silly for that game, though. :D Couldn't even beat Level 2. Good thing it's possible to skip levels.

Would play it if it doesn't contain jump scares, but as far as I can tell, it does :D.

In any case, good job making a backrooms game for the game jam! Love that subgenre.