Thank you so much! I’m very glad you enjoyed those games and the idea too :)
Shakles
Creator of
Recent community posts
Hey!
I'd like your opinion on this game because I'm interested in using it for another project, perhaps a remake. I intend to integrate whatever I do into the Tôtem universe, too.
Uncleft is a game I started back in late 2014, when I was 15, and only really finished in 2018. It was made in Gamemaker: Studio, then migrated to Gamemaker: Studio 2. The game is old and a little glitchy, but I had an absolute blast making it and I hope to perhaps remake it sometime in the future, but I need your thoughts on it.
Feel free to post literally anything you would like here.
The goal of the game is to create a sense of constant improvement and progression while also giving a proper challenge in a dynamic, but contained environment. There are 3 boss fights in total (1 half-way through, then 2 at the end), and a ton of content with a nice amount of randomness to make everything feel unique every time you play. I want to keep the randomness, but I'm a bit unsure about the actual progression because it feels maybe a bit too hard
This game is old and glitchy, but I had a blast making it and I hope to perhaps remake it, but I need your thoughts on it first.
All I need is your opinion on the game, where the flaws are, where the strengths are, etc...
Thanks!
Shakles
Yeah, I've gotten this exact comment so many times over the years lol.
Unfortunately, currently there aren't any plans to do a performance update. The performance issues come from more deep-seeded and complex issues because I made it back when I didn't really know how to properly code and stuff. Disabling shadows and bloom would make basically no difference. Actually, you would probably see the most performance increase from a simplification of the display screens and other random things. In the future perhaps, but not soon, since I would most likely be reworking everything. Maybe try running the game with your monitor's resolution a little smaller for now, I guess?
Ooh, i doubt it. That graphics card especially in quite underpowered for it. Though you can try to run it anyways, who knows?
As for the updates: there aren't any. I might put out a bug fix update or something every once in a while, but no new content would be added. It's not really that kind of game. Also, it's a full release, not a beta.