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Shadester972

3
Posts
1
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A member registered Jun 13, 2025

Recent community posts

Again with the quick reply, thank you! I am going to play the crap out of this game with my brother now that I feel I have a firm grasp lol it's such a good system 

Thank you so much for the clarification and quick reply! I can not wait to play this correctly! I now understand the point of ranged combat lol. I only have 1 more question and that is regarding points. Do we try to score a certain number of points to win? Or does it serve some other purpose? I assume it's one of those up to the table things, but I just thought I'd ask anyway

Super excited to hear of a possible expanded version, that sounds wonderful! 

I absolutely adore the concept! It is exactly what I have been looking for. I just don't 100% understand the rules of this game or how training works. Like can a die be trained in multiple ways? I.E. a d6 being mounted and ranged? I know you said it was up to the rules of fair play and communicating, I just want to make sure I'm understanding the rules you've provided. That being said, I also don't understand ranged combat. I assume the range is 6" since that is what it says, but then dice can move 6", so what point is range if the enemy can just move up to you? Is the only advantage not dying if the defender rolls higher?Also what does it mean "-1 melee" does that mean when in melee combat they take a penalty? Also what does "below 1 dies" mean? I assume it means if the defender is subtracted below 1 they die, but then isn't that already implied? This makes me question whether I understand what was meant or not. 

The game though looks super fun though, especially since I crocheted a bunch of miniatures and now they will have a use beyond collecting dust lol. I was just hoping you could clarify the few things I was hung up on