Loving the progress.
There's is some loading issues with walls in the distance when the lighting mode is set to off with some walls not rendering until one is close. These are usually the walls directly in front of the player but this is not substantial.
The frames are quite stable and impressively climb as high at 24 fps when lighting set to on. I note also, movement speed increases when Forward and left or right are held down together on the d pad (this may be a bug or a feature but nice nonetheless!).
For me the animation of the gun firing did not activate when shooting (I only played in cranked mode and maybe this is rated?). But otherwise the work on the lighting and frames is greatly improved from previous versions, and I cannot wait to see this fully ready.
I look forward to new enemies and items from the chests lying about and wait to see what the future holds ;)