Very simple to understand once you spend a few minutes within it, and very addicting akin to something like clicker games where you want to see what happens next. Im glad the ridiculousness just kept amping up. Well done!
SgtFlex
14
Posts
1
Following
A member registered Oct 22, 2020 · View creator page →
Creator of
Recent community posts
There's a bit of confusing elements, such as what color determines what speed, was there something intended for the valve (since theres a short cutscene for turning it), what does the door do, etc. There's a good foundation, but I felt a bit lost and had to go back to the game page (I usually try the game first then view the game page if I need an explanation)
Interesting style. Im unfortunately not familiar with whatever story this is based on, but sounds interesting. Having physics grabbing and the phone are interesting mechanics, but it became fairly monotonous and repetitive quickly. I would've liked to see other gameplay elements sprinkled in, some other way to maybe utilize your physics grabbing and whatnot.
