Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

sfeinstein

6
Posts
A member registered 31 days ago

Creator of

Recent community posts

(1 edit)

Appreciate the innovative concept and how much you were able to get done in the short game jam time!  I played through both levels, not sure if there was a way to get to farther but it feels like a nice prototype of an interesting concept.  I wish I could destroy the bad guys not just with the sword but by swinging them into each other! :-)

Fun!  A bit too fast with the ingredients imo but really enjoyed the audio and the visual style.

I really wanted to hop from planet to planet but really couldn't get the hang of the controls at all.  The visuals are pretty and I appreciate the innovative style you were going for!  Curious what this would be like with some more time to work on the controls.  Thank you!

Not rating this one since I physically couldn't play it on my Windows computer.  It forces an extremely large window and I tried lots of ways to get it to render in a playable way but unfortunately could not.

Fun to play and on theme!  It took a full play through to better understand the inventory -> upgrades but it was satisfying to be able to mine more quickly.  Good job!

I appreciate the innovative aspect of a music-basic game!  But it was difficult to understand how to play (though I did get a victory after some trial and error).  I played the Windows version and the tutorial text was very small.  The windows couldn't be resized which maybe would have helped.  I was also hoping the music I was composing would actually play but the only sound effect was a single bird cry?