Hi, contact me through this form with your email and I will get in touch: https://tally.so/r/wgN55O
Seth
Creator of
Recent community posts
It was interesting to play this after having played the original Defender for the first time at an arcade just last month. It felt fresh to me despite being from the early 80's because I don't think I've seen other games where you can fly left and right like that, and that the controls feel really responsive and fun. You've definitely captured the feel of the gameplay.
Oh, hm, I don't have a good solution for this. Since Itch doesn't have a private messaging system, you can either message me on Twitter or Mastodon, or use the Feedback form to send me your Discord invite/some more info. I check them all regularly.
if you want more levels, we made it into a full game: https://store.steampowered.com/app/2655920/Gravitorium/
it releases tomorrow :)
Neat game with some fun ideas. I particularly liked how combat worked between enemies and elite enemies (although the normal ones were pretty trivial). Ends up being way too easy to grind HP and stack size since rock is so plentiful. I think it would be good if the majority of the caverns were made of dirt and you had to hunt for stone as well.
very pretty game, and the combat abilities were fun! I got to and beat the boss pretty easily--it feels like the blunt/stun weapons are pretty OP. I think it could be nice to experiment with 8 directional combat to get more of a chaotic brawl feeling going. I'd like to see the wait time between movements shortened a little (and of course a proper win screen :) ) Nice job!
Cool game! I thought I was going to get an easy win on my second run, but Jörmungandr was way more powerful than I had anticipated (I'm actually not sure if I died to him or if I lost to the Ragnarok clock). Eventually beat the game though!
I'd like to see more descriptions on the items, since it's unclear which will be better than the others (not that it matters much, since you want to be shapeshifted as much as possible)
Oh yeah, and I couldn't tell why it would be advantageous to increase your Serpent form tail.
Thanks! That's good feedback about the post.
This actually started as DF mod I was tinkering with in my spare time. Which explains why there are so many animals. I quickly realized there were way too many graphics for me to replace for me do by myself in a timely manner, so I extracted the graphics for this project, and added new humanoid/monster sprites. Maybe someday I'll make that mod...