Loved the idea of juggling tasks around town to keep everything from tilting into total chaos! Honestly, I was a bit lost at first with what to do in the minigames, but the fast-paced time pressure definitely nailed the 'unstable' theme. Cool entry! [Rated]
sermodi
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The 'crumbling' grid mechanic is such a fresh twist on kingdom building! Shifting cards down to unlock crumble and combo synergies creates awesome tactical decisions. As a fellow card game dev, I really appreciate this kind of mechanics design. I think you'd enjoy mine too if you get a chance to check it out! Great job on this! [Rated]
Thnks for taking the time to leave your feedback!!!
Sorry to hear the visual style didn't quite land for you. Art and design arn't really my strong suit, so I went for maximum simplicity. I'm definittely planning to polish and improve the visuals in future versions!
I'd love to know what you think in the future!
Balatro meets pharmaceutical Blackjack is such a cool and unique twist! The risk of overdosing vs reaching the target keeps the tension super high. Since you like deck-builders/card games, mine takes inspiration from Balatro but with particle physics interactions, I'd love it if you could give it a look! Great job on this! [Rated]
The 3D steampunk aesthetic on this is absolutely gorgeous! Love the cabinet-as-HUD concept and high-stakes risk/reward balance. My jam game is pretty much the complete opposite—extreme simplicity—so if you fancy trying something totally different, I'd love to know what you think! Excellent work! [Rated]

