Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Sergioxks

10
Posts
1
Followers
1
Following
A member registered Dec 27, 2019 · View creator page →

Creator of

Recent community posts

Thank you so much for playing! Glad to know the speed up option is appreciated, it helped a lot during development too lol. That merge idea seems pretty cool, it would make getting duplicates feel a lot better, thanks for the feedback!

Thank you so much! Glad you liked it

Great game! The jump controls feel really solid and the character has a very nice weight to them, which is pretty tricky especially for a first timer, keep up the good work!

Super fun game! Very unique puzzle style rpg, great work, especially for a first jam game! I would maybe add a visual for turn order, since it was kind of hard to plan some turns without knowing who was moving next but that's the only thing, hope you keep up the great work.

Really fun game! A lot of celeste vibes, for your first jam you did a great job! Love the character design and the mechanics were really creative, especially the platform that locks in place when you double jump. Good stuff!

The presentation is so cool! The artstyle and the transitions are so charming, and the sound effects are really fun. The mechanics are also really creative and you had some great puzzles. Great work!

thank you so much for playing! Yeah I had quite a bit of actions that I wanted to add but wasn't able to because of the jam deadline, but I had a lot of fun developing the game so I'm pretty excited to keep working on it and maybe make it a full thing

thank you so much for playing! glad you enjoyed it!

Thank you! I'm really glad you liked it that much, and appreciate the feedback even more.


Yeah, it really seems I underestimated the amount of enemies being spawned, the difficulty wasn't quite how I pictured it, I wanted it to be a challenge but they really just became an annoyance. 


About the bugs, do you remember which resolution the game was on when you encountered the green room? It seems to be tied to that from what I've tried but I can't seem to figure out exactly how. And the disappearing boss is a new one lol, I gotta check that out.

Thank you so much, glad you liked it! My friend Underwolf ( https://pack-of-wolves-games.itch.io)  made the music. Yeah, I guess the amount of enemies felt a little overwhelming in the first section, and one of my friends that played also had the cutscene bug but it didn't seem consistent, which resolution were you playing on in the times you found it?