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SelosTeef

19
Posts
2
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14
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A member registered Nov 07, 2024

Recent community posts

That is only true for old games from 10+ years ago. Every single game I've played, even indie ones, made after ~2016 either fully supports this aspect ratio or automatically adds black bars at the sides if it only supports 16:9. I've never seen a game fully render on the entire screen while at the same time UI elements are rendered out of bounds like this, besides incorrectly modded Bethesda games.

I think replacing Swap with this idea would be better. I never take that spell, but if it meant I could for example replace myself with a bait (like the wooden log jutsu from Naruto) that lasted 2 - 3 turns while I teleported to even 2 cells away, that would be pretty useful for when enemies gang up on you.

I believe she (might have been someone else was that close to Ada, can't remember) said once that Kinky Dungeon 2, if it ever comes to exist, it will be in 3D. And KD originally had 3D graphics for the characters, but they didn't look nearly as great as the current hand drawn ones tbh.

I personally don't mind that. Plenty of hentai games out there to satisfy that for me. Also, the creator of the game, Ada, hates the very sight of the male organ, so that's a big reason as to why there's no explicit content in the game. She does allow any kind of mod though.

I use a 21:9 monitor and when the game is in this resolution, I can't get past the character creation screen. I can only see and click on "Randomize" and "Clothing". I assume the button to continue is under these it's out of my view and I can't click on it.

You might wanna check out a game called Kinky Dungeon. It's 2D, almost retro style but it has very deep mechanics and gameplay, and it's entirely focused on bondage. It's by far my favorite bondage game.

I would like to know this as well. It fits so well into the game and really reminds me of retro JRPGs soundtracks without being 16-bit.

'Tis but a scratch.

Yeah, that caught me off guard back when I started playing. I couldn't capture zombies and didn't know why.

Agree. I don't like turn based games because they feel super sluggish to me. This one is different though.  You don't have to wait around watching the enemy make their move. All actions happen as soon as you choose to do something. The gameplay is as fast as your planning and strategy is.

There's also the fact that while bondage is the central focus of the game, it's clear to me that even more work and thought went into the gameplay and lore. It kinda feels like a Bethesda RPG but without the dialogue (for the most part) and with randomly generated maps instead. This is not an insult because Bethesda RPGs are known to have extremely addictive and replayable gameplay. I myself sunk maybe over 1000 hours into Skyrim alone.

I've tried to get into this game so many times (and Ero Dungeons too), because it looks so awesome, but the combat just confuses me every time and I get my ass kicked whenever there are 4 enemies to fight. 

The "unit position" bar confuses me the most. Whenever I move, it seems almost random as to where the unit will move to, and there's kind of a mental discrepancy because I see the characters at one position in the main battle screen (each team facing the other), but they're not actually at that position (they're all mixed and between each other, or even on top of another (?)).

I want to play this game so much, but maybe I'm too stupid to enjoy the combat.

Nice one. Took me a good 20 - 30 minutes to complete. Really liked the dark cyberpunk-ish vibes. And I loved the ending message "typing up" the whole bondage theme, heheh.

Also, I know you designed the game with this switch-switch gameplay in mind, but I think the gameplay would feel much faster if one girl could be controlled with WASD and the other one with the Arrow keys or IJKL like those old Flash local coop browser games.

(3 edits)

Nice!


In my opinion, the animation is too weak right now. Previously, the animations got more desperate and faster as oxygen depleted, kicking her legs and wiggling a lot. She doesn't move much now.  And she's very quiet too. Before, she was only this quiet while gagged, which was also kinda boring because she didn't make like muffled sounds while gagged either.

But I do like that now her arms contract like that, as that's what happens when oxygen is cut off from the brain. And the facial expressions are much better too.

Game creators are inherently creative people. Creative people like to tell stories even when the main purpose is to create porn. That's why most fetish art has dialog or even a short narrative. 

For example, Skyrim has quite a few bondage mods. Every item and quest in those mods has a bit of lore, even when it's not necessary at all. They just like writing those lore bits.

If you can't release it this month, that's okay. Life happens. But please at least make a post or anything to let us know you're still around. You haven't posted even a single comment anywhere in months and that's worrying.

I downloaded the game for obvious reasons but honestly, I just love the writing and characters. I'm not even in a rush to get to the good stuff, I'm just choosing normal, non perv choices I would say or do in real life.

Thanks ^^ And no rush, focus on more important aspects of the game, I doubt many people have an ultrawide anyway.

Also, I just bought the game but I thought the minimum price you're asking is a bit unfair for a game I've always dreamed of, so I paid double.

Hi! I just started playing the game and I've played for like 4 hours straight already. A procedurally generated game with a focus on bondage is something I've always dreamed of. Not only that but highly customizable gameplay options, robust character creation, AND with mod support to boot? I'll certainly buy it soon.

Anyway, I just wanted to ask if there are any plans to support non 16:9 displays? I have 21:9 monitor and all the games I play have ultrawide support. It would be nice to, for example, see the log on top of the screen being broken into less lines or having to do less horizontal scrolling in menus for example. 

I completely understand if this isn't even a planned feature at all and I'll be buying the game regardless.

Thanks.