Here you can re-send your keys to your email in case you can't find em.
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It's definitely softer than The Night of the Scissors killer, it's a bit harder on the hard difficulty, but still isn't as deadly as the Snipper.
Sadly yes. The game was supposed to be a Game Jam game, tried to keep working on it but the artist wasn't into this project anymore, so I had to give up.
I'll use a modified version of this radio on my upcoming game. Thank you for your time and I'll give you the appropiate credits.
Very high quality assets, everything is well organized and presented. One minor nitpick is that some textures have half pixels on some edges/corners.
For the price, this is an excellent time saver.
Thank you for playing. The track was made for the game by Skulptur, you can find it under More Information, right above the comments section.
Yes. The game will be released on Steam on Friday the 13th of May and if you own it on Itch you will receive a key for the other platform as well.
Hello! Thank you for playing and comparing the demos! This feedback is really appreciated. One small thing: The grenade launcher is available but hidden in a secret (E1M3)
Hello everybody, I've setted up a Discord community to discuss about topics related to the game jam or find team mates. Feel free to join!
Well done! I enjoyed Coven, there is some stuff I think it's worth mentioning.
First of all, I loved the weapon variety, I think I've discovered all the available weapons for the demo (Axe, fork, dual pistols, shotgun, xbow, grenades). All the weapons were great but I really liked the xbow, specially because of the alt shot. I think you're going to address this later but I feel the grenade is quite cheap in terms of VFX (loved the resting hand pose though).
The visuals were great, I liked that the environment is breakable and that you can pick up some stuff like torches and crates.
At some particular situations I found myself running around without knowing what to do, specially the torch puzzles parts, maybe you can find a way to highlight the task the player must do.
I liked how you can slow down time (even though I didn't use this too much, I think it will be useful on later stages). Eating stuff is disgusting and I love it.
Overall this is a good demo, I really liked it. Keep it up!
They do have names!
Skeanners: Guys with the blades
Headnails: Guys with the metal bolt guns
Meatballs: Self explanatory
Ragzoids: The mummies in the second map
Interesting art style! Feel free to reach out if you still look for a team, I'm a game dev
Hello. Reach me out! I'd like to talk with you, I'm a game dev.
You can find me on Discord (selewi#8440)
Hey David thanks for the detailed feedback! I'm going to make sure to have it in mind for future updates