Hopefully so, I am just one person working on it, with a full time job so that's why development is slow. Sorry! :(
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I am really glad you liked it! I enjoyed seeing your reaction while playing and your voice was really nice and soothing ^_^ And it also made me see some of the typos I had missed too hehe. Thank you for taking the time to play it!
I finished all three routes and just wanted to let you know I loved the game. The art style really stood out and the music was fitting. I was especially impressed with the score in the final battle. I wish Sareth's ending was a bit longer, but other than that, a great game! Thank you for making it!
I'm happy to hear you had a good time playing the demo and especially that you liked all of the guys <3 I really wish I could have custom music made for the game, but I'll have to see if that's possible. I'd love for every main character to have their own theme song... *proceeds to daydream*
Hey, there! Don't worry about it, I am glad you cared enough to ask about a release date, hehe. Unfortunately I don't have one planned since making visual novels is just a hobby, so I work on it in my free time. I don't have a strict schedule, the perks of working by myself :D
Thanks for playing Tranquil and it seems some of my other games! I've been wanting to write something a bit more than slice of life and I hope I am ready to take on this challenge. I know it was a pretty long demo, but I wanted the players to have a chance to get to know the characters a bit. The demo is about 60% of what I have written so far and something like 30-40% of the whole game I have planned.
You noticed the little "caaaake" reference I snuck in during the birthday party! I can die happy! =)))
Thank you so much for sharing your thoughts. The sprites are a work in progress, I personally find I don't pay attention the expressions after a while when reading visual novels, but I totally understand that it's strange that the character is yelling in the story, but smiling in their sprite :P
Not sure what you mean by state bar? If you're talking about the relationship/attribute points then they will definitely be presented differently somewhere down the line, probably in the form of progress bars that aren't on the screen at all times. Right now I decided to show them as they are so that the player can see the effect of their choices even if in an unfinished form.
Thank you so much for the in depth review! I am so happy that you liked it enough to even play it more than once. Usually people play it once and don't even get any of the bonding/romantic scenes scenes because they try to get on everyone's good side lol.
DJ gets more scenes later on, although maybe not as many as the main three since he appears a bit later. I am expecting Kiran to be the most popular since everyone wants to change the bad boy, but I am glad you liked Harley most. :)
Reading your comment made me that much more motivated to work on the game! Thank you again so much! ^_^
Thank you so much for playing and I'm really glad you enjoyed it! ^_^ My eyesight is pretty much just as bad and the fear of one day being out in the world without my glasses is what inspired me to write this story in the first place. That and the wishful thinking that there is some sort of other "sense" that could compensate for my bad eyesight haha
Thank you so much for playing and taking the time to comment. ^^I haven't thought about a sequel, I am pretty happy with how things ended with each character. I am working on other games though :)