Okay, I understand all of that, but I was just pointing out the issue since it only happens with the East idle animation — all the others are fine. I don’t know if you’re aware of it or not, but I’m also wondering what’s causing this problem. I’m fascinated by fundamental issues and how to solve them, rather than just fixing things by adding pixels when I notice problems (though of course, I’m going to do that right now).
Sekidoge
4
Posts
A member registered Dec 19, 2024
Recent community posts
Zombie Interior - HD Isometric Tileset comments · Posted in Zombie Interior - HD Isometric Tileset comments
New Asset - TopDown Zombie pack! comments · Replied to SmallScaleInt in New Asset - TopDown Zombie pack! comments
Never mind, my dude — I think the issue is with the script I wrote to automatically stitch all the sprites into sequence. It’s probably got some weird bugs, so it’s not rendering correctly. Give me a bit to sort it out first.
Also, I was the guy emailing you about the portraits — sorry I didn’t make that clear earlier in the emails. You’ve sent me the zombie portraits, but I actually need all the others as well. Would you mind sending those too? Thanks for the awesome work!