Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Sekidoge

4
Posts
A member registered Dec 19, 2024

Recent community posts

Okay, I understand all of that, but I was just pointing out the issue since it only happens with the East idle animation — all the others are fine. I don’t know if you’re aware of it or not, but I’m also wondering what’s causing this problem. I’m fascinated by fundamental issues and how to solve them, rather than just fixing things by adding pixels when I notice problems (though of course, I’m going to do that right now).

In the exported animation spritesheets of the 'Dark Lord' preset character, the East-facing Idle row has a few frames where the red sword is missing. How can this be fixed?

What's the difference between this pack's version on Itch.io and the one on the Asset Store? I want to avoid making the same mistake I made before—the Itch.io version doesn't include the actual Unity animation files, etc

Never mind, my dude — I think the issue is with the script I wrote to automatically stitch all the sprites into sequence. It’s probably got some weird bugs, so it’s not rendering correctly. Give me a bit to sort it out first.

Also, I was the guy emailing you about the portraits — sorry I didn’t make that clear earlier in the emails. You’ve sent me the zombie portraits, but I actually need all the others as well. Would you mind sending those too? Thanks for the awesome work!