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Sefulet

17
Posts
A member registered Jun 20, 2024

Creator of

Recent community posts

This idea has a lot of potential,  the idea is very simple but has a lot of space to grow and gives a lot of freedom for player to do what they want 

The idea is very solid, I liked it 

1000 points for animations 

Very cozy game, I can see it as one of those idle phone games

This made in 72 hours is very impressive, i feel like this is an awesome base for a metroidvania

Thanks for the feedback :)

Game looks amazing and feels nice but it's not anything too innovative.

Much appreciated feedback man, thanks !

An actually great game — it was loads of fun, felt polished, and there’s a lot to build on for a casual game.

The ratio on my screen is wrong, I don't think that I'm seeing the whole game, even if I put it in fullscreen, i think the problem it's from itch.io 

I liked it a lot tbh but sometimes I couldn't figure out what to do 

I know but it feels weird maybe it's just me also maybe you can make the circle not have a black border so you can see the terrain faster and easier 

Wow thanks for the feedback I didn't have much time for balancing but I'm happy that people find the idea interesting 

GUYS RIGHT CLICK TO MOVE THE CAMERA

I added a small text in the main menu

Guys I just realized that I forgot a value and instead of adding a new problem every day all of them happen at once 

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HEY I'm David 10/10 game I got the trauma bonding ending(text skip would be cool)

(1 edit)

I like it but pressing click to reveal the map seems kinda slow I think  the speed at which the map gets revealed should match the speed of the character