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Seeks_stuff

17
Posts
16
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A member registered May 16, 2023 · View creator page →

Creator of

Recent community posts

Ah, that makes sense, I had to scope down a lot of things in my game too so I get it. Great job!

Oh wow, sorry, I didn't even know it was possible to have a keyboard with no arrow keys. I might find a way to sneak a patch that supports WASD, if the rules allow it. Shouldn't be too hard.

Super creative mechanic, I love it

Very fun gameplay! I love the phasing mechanic, it's used in a lot of fun ways. Very nice level design and cutscenes too, super charming!

The mechanic of the monsters blending into the darkness is very fun, and the art is very charming

Really charming! I just wish there was some kind of UI to keep track of the thing's I've collected, but I like this a lot, it has a bunch of potential.

Very fun! I'm a big fan of the artstyle and the UI, everything was very clear.

Amazing game and story! Really fun gameplay, i was very invested all the way through, left me wanting more of this.

Not 1-bit, completely ignores the jam rules, uses AI slop for artwork that has nothing to do with the game, seems to have been spam-submitted to a billion jams hoping you'd be lucky to win one, and it doesn't even match the theme.
I'm sorry but you can do better than this.

Oh that's Doctor W. D. Gaster. That's Doctor W.D. Gaster selling me items.

The softlocks are an intentional part of the level design!! I plan to make that a little clearer in the future, maybe by having a way to detect a softlock and ask the player to reset, I just didn't have time because of the deadline, but this game's like a puzzle in a way that you have to plan ahead and not get stuck.

Navigating the submarine through those tight corners is very fun

My blorgs,,... I love collecting my blorgies...

The gameplay loop is really fun, this is pretty solid!

I love the aesthetic, and the mechanics are very fun when you realize what to do!
Huge FNAF vibes

I rate this 8 Blorgs out of 8 !!!!
My blorgies.....

I've no clue! I'm just glad I made the deadline, I had to scope down a bunch to make it work but I think it turned out alright!