Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Sedron

33
Posts
3
Followers
A member registered Aug 25, 2021 · View creator page →

Creator of

Recent community posts

Thanks for playing! Yeah, audio was a big miss we should have gotten a third team mate on for it. 

I really appreciate the feedback with video! There were definitely some mouse camera bugs but I hadn't thought to fix the angle I think that would improve a lot. I bet I could shorten the lifetime on particals as the fire dies so it gets shorter as you spray it out. 

Thanks for the feedback!

<script type="text/javascript" async="" src="https://tenor.com/embed.js"></script>

I think it achieved that really well.

Shoot you found my inspiration.

The game was so good, I loved it

I was way more invested then I thought I would be. Nice work.

Thanks! There are definitely some things to fix/improve.

I think I got the evil ending, blowing up the world.

I think I got the evil ending, blowing up the world.

(1 edit)

I never quite knew if I had properly "completed" a puzzle but I think it fit the experience well. Thank you!

I think you may be the first person who figured out you could drop them :) You should be able to right click hold and drag them but I think I introduced a hitbox issue for the selection box at the end making it much harder than it should be.

Thanks for the feedback! Adding some transition time on the rotations is definitely on the to do list. (After making sure people can patch holes)

Thanks, for playing! I'll be sure to ping you if when the current issues are sorted.

Yeah, the hit boxes and targeting are not were they should be, the patch process missed the self explanatory goal. Thanks!

Thanks for playing! We're you able to patch any holes?

Was the issue more not being able to tell when you hit or actually getting it to hit? Thanks for the feedback!

Yeah I was thinking about solving this by making it clear where the people are going. Also giving you some other infection options (a cloud that lingers for a bit) and maybe natural infection(people sneezing at random).

Yup it's working fine now, I like the concept I think it would be cool to add a hold to charge upgrade. ( it would also give a movement boost with the charged shot)

Now I know what a level 65 wizard staff feels like.

A good bit of fun!

I have consumed everything! Very satisfied thank you!

This game is great. Idk if I feel like the weapon but I'm certainly hurting myself when I type the wrong things and eveything goes down hill from there. 

I'm so bad at this game but I love it so much. My favorite I've played form the jam so far. Just feels really good thanks for building it!

I had the camera issue, maybe just drop a camera as a child of the racoon. I did enjoy burning eveything I could see.

I learned to program from game maker, keep at it!  I cant get past the guy with the knife is there a trick?

I really couldn't survive for more than 2 waves.  Idk if I'm just really bad but with a little slower movement or a little more ramp up I think it would be a lot of fun. Thanks for making it, nice work!

love it lots of fun.

Im getting the error for the shared array buffer. I think you need to select the experimental check box on itch.

I like the chill music. Nice arcade feel, I couldn't hit anything to save my life (probably a skill issue)

Nice job I thought of doing something similar good demo.

Loved the vibe nice work.

Thanks for taking the time to try it out!