This game was incredible fun! I loved getting a feel for the mechanics. I wish my zombies and items carried over between levels since it made the upgrades and buffs feel less valuable. The song was an absolute banger and attempting (unsuccessfully) to weave around fireballs was really gripping and creative. Well done!
SecretSilvio
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I loved the visual design of the monsters. For some reason when I play the game it's constantly jumping unless I hold space and constantly throwing glow shrooms unless I hold E, which honestly made the experience more interesting for me. I think this game could be really cool if it was expanded with more stuff, more enemies, more features etc. I did experience a bug getting stuck on the corner of a platform but overall it was a fun experience.
Hey! Here's my game about getting lost:
https://itch.io/jam/scream-jam-2025/rate/3965804
I loved the vibe and visual style of the game, but I couldn't get very far due to bugs. The text box was glitchy and kept me from reading the buttons, and I couldn't exit bushes multiple times.
Despite my problems playing I thought the game was genuinely unnerving and I thought the intent was really compelling.
Heres our game about getting lost:
https://itch.io/jam/scream-jam-2025/rate/3965804
More unnerving than scary but I hope you enjoy!
https://itch.io/jam/scream-jam-2025/rate/3965804
Thanks for doing this! Here's our game about getting lost:
https://itch.io/jam/scream-jam-2025/rate/3965804
Here's our game about getting lost!
https://itch.io/jam/scream-jam-2025/rate/3965804
Hi everyone! Hope you all had a good time making games.
This is my first ever game jam so I'm really excited to play everyone's games. If you comment on this thread with a link to your page and rate mine, I'll be sure to do the same for you!
Here's the link to my game: https://itch.io/jam/scream-jam-2025/rate/3965804
I think the concept of this game was cool and fun but I think a lot of things about it were not explained. Even on the game's page, it failed to mention that there was a type of fish that only left when you stop the boat. It took me a couple rounds of playing just to figure out what was going on. The concept of the fish damaging the boat was also cool but I didn't really ever know what effect that has on the game. It didn't last from round to round, and it didn't seem to make oxygen leak faster. I also saw on the game page that the modules were in different positions in each picture but I didn't know how to move them around. Also, I found a glitch where if you go to where a module would be, you can use it before you buy it.










