It's an ok game, and it feels like, if mastered, it would feel great to cut through people. I did not master it in 10 minutes and so felt a tad frustrated.
It's not all bad - I made a video on it which I think has a more positive vibe:
I gave this a go, because it looks great. It almost reminds me of fantastical worlds in children's books with the way it looks. I don't think I really understood it though - people talked to me about stuff, but I don't know if I actually did anything. I liked the music though.
I've added a link to my video, in case anyone wants to see some more in-the-moment thoughts.
I managed to get over 7000 on a few tries. That's my highest score.
I'm a fan of anything that mocks an office environment, so I instantly like this game. It's very simple to play, although for some reason I thought clicking the coffee would lower my stress. At times it felt a bit random as to how many clicks on the computer it took to fix the blue screen, and too many all in a row would end any game, but good overall.
I did a video, if anyone wants to watch: https://www.youtube.com/watch?v=vU4nWh1F0xQ
This was a lot of fun for a demo - I'll admit to setting a few bombs off intentionally - and I hope you make it on Steam Greenlight - I voted! I'm looking forward to more challenges.
Have to agree with the user that brought up the camera rotating with the mouse - it's a bit too herky-jerky for me.
I did a video, if anyone feels like watching: https://www.youtube.com/watch?v=Tl60m7M34SM
This game is so much fun. It's simple, and feels like it could be mastered with a bit of practice. It's also reeeeally satisfying to see lots of aliens blow up when you hit them with a bomb. It's fast paced and I like it. The limited view also makes for a couple of jumps, when you turn and suddenly an alien is on you.
My only gripe is that having to click again to throw feels a bit unnatural. It may just be me, but having an item throw when you release the mouse would maybe flow a bit better? I'm not a developer, so it may not even be possible - just my thoughts.
I did a youtube video on it - maybe the most genuinely fun game I've played in a while: https://www.youtube.com/watch?v=eJ_nPbiqG6Q
I did enjoy the game - the sprites had a pleasingly retro vibe for someone who grew up on the original Game Boy, and it's an interesting take on the gardening sim style. I also liked destroying the local ecosystem with my scythe upgrade.
On the negative side, the game crashed for me after I grew my first pumpkins. This, combined with not have a save feature, meant i lost all my progress, which killed me. I think this was also after your patch.
I did a youtube video on it, which has more of my "in the moment" thoughts: https://www.youtube.com/watch?v=BrkGTAtkQOI - someone left a positive comment even with the crash.
I really enjoy playing this game - although it seems that Ana and Jakob do not... I feel that the shorter form works better for the decision-style games than spread out over 5 episodes. Sometimes it feels though that there's nothing you can do to pick up morale, which irritated me a bit - if I can knock it down, I should be able to raise it back up?
Overall, though, very solid and enjoyable - and I've still got 14 endings left to find, so great replay value!
I've done a couple of let's plays on it as well....
https://www.youtube.com/watch?v=C6G4NAxCvw8