Ah yes. Game balance - a problem that, I've learned, is best kicked down the road for a post-jam version to solve 😉
I do hear you on the game speed, that is clearly the #1 complaint. Should be pretty easy to address - thanks & stay tuned
Nice work with the elegant interface - I find it evokes early Phantasy Star - and the pixel art for the monsters is great! The lack of animation makes it a bit hard to immediately pick up and understand what is happening on a turn, but I think I figured it out after 4 or 5 tries. The music also fits nicely.
Thanks for your review! I appreciate that you recognized the source of inspiration 🎩 *hat tip*
This jam really came down to the wire for our team so there's a lot that didn't get in there. I'm working on a version 2.0 to release after the judging is complete; the levels will be completely redesigned and there will be more of them & more enemy types.