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seanrdn007

6
Posts
A member registered 60 days ago · View creator page →

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Recent community posts

It's disappointing to hear that some people are getting a game breaking bug that prevents them from playing. I'm not sure why it's only happening to some people though. I think it's happening because the player is spawned before the level has finished loading so they fall through the floor or get stuck in the geometry.  It's just unfortunate that I wasn't able to fix it before the deadline.

Thank you for giving it a try though.

I've done some testing and not found any issues with being able to move. Were you ever able to play?

You don't have to take a rifle into the elevator room as there is one on the ground, I've done some testing and it should always spawn there. I'm not sure how you got stuck however I'm glad you managed to complete it. Thank you for your feedback and advice. 

I enjoyed your game too, challenging and a cool concept.

Thanks, glad you liked it. I just finished your game and thought it was good. Looking forward to a sequel if you do one.

There's another rifle on the other side of the room you went into, hidden in the shadow. Use the panel on the rock to reach the other side and it's lying in the corner.

Thank you for your comment. 

When a checkpoint is restarted the weapon should spawn back where it was. I would be interested in learning what part you got stuck on as it seems like I missed something important. 

I had ideas for ways to better differentiate between the two levels (custom assets, different environment, weather etc) however I thought it would be too ambitious given the deadline. If I continue to work on this project further I would improve on that and maybe even add a story element. 

Thanks again for your feedback, it has been a big help.