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Seal Studios

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A member registered 84 days ago · View creator page →

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My pleasure. I'm excited to see where the story goes next.

That makes sense. I actually found it because I was looking at your Godot forum profile and noticed your Itch link listed there. I decided to click through and see what you've been working on.

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This is really unique! Did you make all of this yourself? The art, music (placeholder), and characters fit together perfectly. You have a rare gift.

I didn't really find any bugs. The only thing was after eating the apples and berries and finding Ellie's teddy, the inventory screen stayed up. Since it was right at the end of the demo, I figured that might be intentional.

Awesome job on this Danielle.

Concepts like this can mine gold. Keep them coming, brother.

Great game! Didn’t know you were on Itch. The graphics and speed are already so addicting.

Since this is the very first release, you may encounter a few bugs, particularly with the garbage system. I'm still refining it to make it as smooth and reliable as possible.

I've always admired how seamlessly games like Tetris Attack and Panel de Pon handle their chain and garbage mechanics, and I'm continuing to improve Mystic Puzzle Duel with that same level of polish in mind.

If you run into any issues or have feedback, please let me know in the comments. Every report helps make the game better. Thank you for playing and checking out the project. Have a good one!

Hi there! Thanks for stopping by my page. I hope you’re having fun playing Ceremar Blitz! If you have any questions or feedback, feel free to drop me an email anytime. 😁 [yannicksealey@yahoo.com]