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SeafarerSound

6
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A member registered Jun 06, 2020

Recent community posts

Hello Mark Brown! I have just finished your demo. Here are my comments.

- "Aha!" isn't just about figuring out a difficult puzzle. It's about discovering a way to bend your brain in a way you've never bent it before. Figure out what it means to "think with magnets."

- Ideas for inspiration: Draw some magnets. Draw them in different styles. Doodle them when you're on the bus. Carry a notebook with you. Study the science of magnetism. Buy some magnets of your own to play with. Look at what sort of different magnet toys are out there.

- The movement feels good. However, the sort of artifacts where you stand on the edge of a platform and slide off feel bad. It's little and it's probably due to Unity physics, but if it's easy to fix it would be worth it.

- What is it like to change polarity? Do you feel different? Do you become a different person? What's your relationship to your other polar?

nice

I just finished the 3/3 ending of this game and I enjoyed it pretty well, but now my foot fell asleep and it hurts pretty bad. Thank you for making this game! I liked seeing Dr. Krueger's art.

Hi, this was a great story. Very compelling.

On another note, I found a small bug. Around the end of the game I found a text box that probably wasn't supposed to be there at that point in the game. I was walking through the shopping area looking at the coprses when I thought I heard Niles's come out of nowhere, "Aren't you cold, Ava?"

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Ugh... I don't feel very good. I think I might've eaten too many cookies...                            But... one more couldn't be so bad, could it? The cookie jar is just right there...            Why did you make this game, Colter? Why??

This is so fun. It's amazing, I don't know how to describe it. Thank you for the experience!