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A member registered Jul 12, 2025 · View creator page →

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i’ve been playing this game for the past week or so and got a lot out of it! the various prompts are fun and have room for a lot of creativity, while also being generally varied. even a re-visit to the same type of planet can have a different tf/situation happening that still sparks the imagination. well done!!

i’ve been playing this game for the past week or so and got a lot out of it! the various prompts are fun and have room for a lot of creativity, while also being generally varied. even a re-visit to the same type of planet can have a different tf/situation happening that still sparks the imagination. well done!!

the dialog was so good wow… a very silly and cute concept. i hope mr. nautilus has an epic life

the dialog was so good wow… a very silly and cute concept. i hope mr. nautilus has an epic life

yay i really liked this one! i thought the background and character art was really cute, and the story was sweet and interesting. claire is a very fun character, i love her determination in spite of the situation everywhere is in and her whole deal later on in the story.

i also just like the whimsical almost laid back vibes, it felt like you really explored what it would feel like practically to be transformed into an animal long-term. the hints of worldbuilding were also fun. finally, i really liked the different kinds of TF you wrote and i look forward to seeing them all completed. well done!

yay i really liked this one! i thought the background and character art was really cute, and the story was sweet and interesting. claire is a very fun character, i love her determination in spite of the situation everywhere is in and her whole deal later on in the story.

i also just like the whimsical almost laid back vibes, it felt like you really explored what it would feel like practically to be transformed into an animal long-term. the hints of worldbuilding were also fun. finally, i really liked the different kinds of TF you wrote and i look forward to seeing them all completed. well done!

thank you so much for your kind feedback!!

i really liked this demo! the premise is really exciting and the execution of everything escalating in the intro is really well done. i’m excited to see more!

i really liked this demo! the premise is really exciting and the execution of everything escalating in the intro is really well done. i’m excited to see more!

yay this one was really charming! i love all of the different types of tf and the whimsical/lighthearted overtones, it was really refreshing. also even in the short time span i got to know them, the maids all had distinct personalities. my favourite was pasquale hehe. also the art style is really cute, and i liked all of the different food ideas. well done!! i look forward to seeing how the project develops

yay this one was really charming! i love all of the different types of tf and the whimsical/lighthearted overtones, it was really refreshing. also even in the short time span i got to know them, the maids all had distinct personalities. my favourite was pasquale hehe. also the art style is really cute, and i liked all of the different food ideas. well done!! i look forward to seeing how the project develops

yay i liked this one! its a very fun core idea for a game and i liked the art a lot. the ui design was also charming, though i found it a little confusing to navigate at times - for example, the yes/no nullge buttons stay pressed down by default, and i assumed they would reset after every potential new hire.

yay i liked this one! its a very fun core idea for a game and i liked the art a lot. the ui design was also charming, though i found it a little confusing to navigate at times - for example, the yes/no nullge buttons stay pressed down by default, and i assumed they would reset after every potential new hire.

hehe yay this was fun! a good implementation of tetris and the spritework is very nice

hehe yay this was fun! a good implementation of tetris and the spritework is very nice

this one was really nice! first of all the art is a definite highlight, all of the sequences are well drawn and really expressive. the overall art direction is really stunning too so far. i also thought the potion mixing mechanics were fun. well done!

yay i really liked this one!!

i feel like there was a good variety of stories and subject matter. all of the authors got their personality across in each individual story while still sticking to the main theme of the game. speaking of, the core concept was really fun as well, and the quality of writing was strong across the board.

my personal favourite stories were probably blooze tube (it was so different from the rest, in a good way, and quite deliciously scary?), giant candy corn (loved the whimsical unicorn character), and panda tootsie roll (tf as gender affirmation and a gesture of self-love is so good)!

yay i really liked this one!!

i feel like there was a good variety of stories and subject matter. all of the authors got their personality across in each individual story while still sticking to the main theme of the game. speaking of, the core concept was really fun as well, and the quality of writing was strong across the board.

my personal favourite stories were probably blooze tube (it was so different from the rest, in a good way, and quite deliciously scary?), giant candy corn (loved the whimsical unicorn character), and panda tootsie roll (tf as gender affirmation and a gesture of self-love is so good)!

(p.s. just thought you should know that imgur links won’t show up at all for UK users, since imgur is totally blocked in that country)

yay this was really fun! first of all i really liked cosmo as a character, he was such a fun and charming host. the concept of a tf game show is also really fun, and changing the various stats to affect the outcome of the challenges gave a good sense of player agency. i also thought the various items were a great way of spicing things up. well done!

yay this was really fun! first of all i really liked cosmo as a character, he was such a fun and charming host. the concept of a tf game show is also really fun, and changing the various stats to affect the outcome of the challenges gave a good sense of player agency. i also thought the various items were a great way of spicing things up. well done!

ohh i really loved this one! it was honestly so cute and whimsical, i felt like i was really getting into the spirit of being a cute and awesome creature while playing. the little touches of worldbuilding (like the brochure) were fun and a clever way to help the player understand the overall vibes of the game. i also liked that the relationship got a little bit of development too, with you having been the trainer last time, i thought that added a really fun dynamic. the core concept is just really fun in general, i love the world the game conjures in general. also, it’s a little thing, but i’m really thankful that you added pronoun selection options! well done!!!

ohh i really loved this one! it was honestly so cute and whimsical, i felt like i was really getting into the spirit of being a cute and awesome creature while playing. the little touches of worldbuilding (like the brochure) were fun and a clever way to help the player understand the overall vibes of the game. i also liked that the relationship got a little bit of development too, with you having been the trainer last time, i thought that added a really fun dynamic. the core concept is just really fun in general, i love the world the game conjures in general. also, it’s a little thing, but i’m really thankful that you added pronoun selection options! well done!!!

yay this one was really interesting! the computer interface was really fun and i enjoyed toying around with the various possible input combinations.

yay this one was really interesting! the computer interface was really fun and i enjoyed toying around with the various possible input combinations.

yayy this was really fun! first of all the core concept is really good, it allowed you to explore a bunch of different TFs and i think they were all well written & most importantly exciting. i think my favourites were the sunrise diner/livestock anthro tfs but im biased hehe. the various NPCs were quite fun too, it really helped bring the world to life in just a few short lines.

yayy this was really fun! first of all the core concept is really good, it allowed you to explore a bunch of different TFs and i think they were all well written & most importantly exciting. i think my favourites were the sunrise diner/livestock anthro tfs but im biased hehe. the various NPCs were quite fun too, it really helped bring the world to life in just a few short lines.

yay i really enjoyed this one! it was short but sweet, the prose was very well written and i liked the fun fantasy setting that kind of hints at bigger worldbuilding and lore. i also thought the goopster was a very fun name for that creature hehe. well done!

yay i really enjoyed this one! it was short but sweet, the prose was very well written and i liked the fun fantasy setting that kind of hints at bigger worldbuilding and lore. i also thought the goopster was a very fun name for that creature hehe. well done!

this game is sooo gooddd

this was an interesting read! as someone with misophonia myself i know very well how being triggered by it can set off these emotions of extreme anger and malicious thoughts, but also guilt at being this violently upset over something other people can't control/things that seem so minor to everyone else. i felt like it was an interesting exploration into the logical conclusion of that anger - i really liked the complicated emotions of guilt that came with it, too, even though it was something that chloe "wanted". it felt very realistic and very juicy at the same time. well done!!!!

such a bittersweet and interesting meditation on (at least in my opinion) the concept of "true love" and "belonging to someone for the rest of your life". the idea that you should stick together no matter what since love should be enough, when in reality relationships can be so much more complex. that there will always be parts where you and the other person differ, things left unsaid that you couldn't possibly have accounted for... it said a lot in such a short time and that's really commendable. 

(also i really liked the art, art style, and character designs as well!!!)

i love you forcefem via dead wife

in all seriousness i really enjoyed this one!!!! i loved the body horror/existential horror aspect of it. it felt like a really interesting and in depth character study in the best possible way. i loved seeing how the characters' mind was slowly reshaped over time, and i think the point and click elements were a really clever way of breaking up the pacing while also showing how much things have changed over time. and also it's a way of making the player feel like they still had agency (in choosing which things to inspect), while really there isn't any at all and there never was

a really clever and well thought out story!! well done!!

(in case you're just wondering roughly how long this game takes to finish, it took me ~4hours for 1 playthrough)

(abridged crosspost of my review for other players to see, this review is about the game jam version of the game)

first of all i would like to say that i am completely blown away by the depth of this experience! it really is a full-blown RPG with carefully considered mechanics, items, armour, etc. i haven't seen anything like it for this jam and i'm really impressed! second, i love the subtle storytelling. it's fucked up in a really juicy way and i'm very intruiged to see where it goes next. i really like how some of the puzzles and how the gameplay (particularly the enemies) interweave seamlessly with telling the story, where the story is enhanced by the gameplay and vice versa.

the characters were delightful, even those we only get to see for a short time. i liked the fat imp the most but i'm biased haha. i loved all the art, though i especially liked the enemy/creature designs. 

as for the gameplay, as i said it's very well thought out. be advised though that the difficulty curve is VERY steep. same goes for the puzzles. i think i spent like 20 minutes with a pen and paper on a particular number puzzle haha. anyway it was overall a really impressive and ambitious game!!! i liked it a lot!!!!! well done!!!!!!!!!!!!!!!!!!!

this was very good! a very cathartic experience. the ending made me wonder what happens next for these two... i really liked rhonda and erica's dynamic. the art style was also really charming and cute

wow!! a really beautiful and enthralling game. i felt really sucked into abigail's inner world, and being able to see her change across the story was really exciting. i also feel like it has a very cohesive package in terms of mood and aesthetics? the backgrounds, art and music all came together really nicely to create a feeling of yearning and melancholy... this was really awesome

i really liked it! the characters were fun, especially the protagonist. i liked how messed up she was. i think overall my favourite character was josephine, she has a really good design and is deliciously evil. i also liked all of the different endings and how different kinds of fucked up stuff happened each time.

also, the art is really charming. making them dinosaurs makes all of their unique personalities reflect in their designs very well i think. furthermore, i liked how the different types of magic affected the characters' personalities and also their relationship dynamics.

p.s. when i downloaded the game i didn't hear any music? the description of the game implies there's supposed to be music but i couldn't hear any :(

very good! i liked the subtle worldbuilding, setting and fucked up situations. p.s. i like minidisc being the dominant format on this world