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Scraft161

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A member registered Mar 14, 2021

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if you’re on windows I recommend 7Zip more as it never nags, is open-source and handles more files at a better ratio (it can even do tarballs (.tar.gz or .tar.xz are common variations) and it’s similar enough to winrar that you don’t have to deal with learning a new UI.

so I found why the controller support didn’t fully work and it’s neither Dani’s or my fault.

I use an operating system called GNU/Linux (arch to be specific) and the unity version for linux makes some assumptions based on an older kernel (5.4) while I’m using the latest one available (5.11 now but 5.12 soon).
The problem is that those assumptions are wrong resulting in weird keybinds, this could be solved by using steam as an intermediary layer, but I will try a different driver first.

as for controller it shouldn’t really matter because I’m on Linux (and could even use a PS5 one if I wanted) but I’m using an Xbox one controller (with headphone jack) connected over USB.

again, I’m gonna look into using a different driver or intermediary layer to solve the issues with unity’s broken assumptions.

try plugging in a controller if you’re on PC, it allows you to get control over how much gas to give and how far to steer

not completely and you shouldn’t go around calling people a dumb ass without any basis just because they are struggling with the controls.

the control scheme for PC does suck if you don’t use a controller and many people haven’t realized it yet, the drifting does get fun after you spend time to learn and master it.

try to overtake him at the last point (AI speed varies depending on how far ahead/behind you are)

as for ramming, avoid touching it unless there is no other option.

if you still struggle to overtake him, try with a controller connected, the game should recognize it and it makes drifting infinitely easier, do keep in mind you won’t have a brake/reverse on the controller, but the keyboard still functions

(1 edit)

Overall score 7/10 (for a free indie game)

graphics:
the environment has a low-poly vibe that is well executed and looks good, some cars are more detailed and do stick out but it isn't a big issue after you get used to it

controls:
the drifting is your worst enemy at first as you will literally skid on every corner (this is especially bad on keyboard so I recommend using a controller).
once you do eventually learn to first control and then manage the drift mechanic it becomes more of a handy tool to take any turn at high speed which is a necessity for harder difficulties.

gameplay:
+ The AI driver slows down and speeds up depending on how good you are keeping the battles tense and entertaining.
+ The tracks are varied and each have interesting course design.
+ The drifting mechanic is fun once you figure it out and master it.

- The AI driver has a car that DOES NOT drift, even in the toughest corners.
- The AI driver will just bump into you like the FR killer if you manage to slip ahead.
- The AI car appears to be made of a tungsten-gold alloy making it impossible to get of track.
- There is no tutorial or ANY explanation of how to drift your car so it's up to you to figure this stuff out.

extra notes:
Learning the drifting mechanic is a NECESSITY if you want to do any intermediate or hard races and there is no explanation of it besides your car skidding like it is driving on dry ice.
This is made worse by the fact that most people will use a mouse and keyboard and there is no analog input to dictate how much gas to give or how aggressive you want to steer, a controller (Xbox360/one on windows or any xbox/playsatation controller on linux (IDK about macOS so just try I suppose)) is definitely a really big help if you want to do ANYTHING drifting related.
~On the other hand you should keep in mind that there is no brake/reverse if you use your controller, and that the layout only uses your left hand while driving.~ see edit
I would also love to see a multiplayer mode as this would be an amazing game to play with friends (if I had them).

conclusion:
It's a fun game if you can look past the issues it has and manage to master the drifting mechanic.
there are also a couple clipping issues with the maps that I would like to see fixed and if the problems I mentioned do get fixed it would be a game I am willing to pay for ($5-10) and would spend time to play with friends once I manage to acquire those (if anyone can help me with that please HMU)

EDIT:
the controller issues I talked about are specific to my configuration and how unity handles game controllers, you should not run into those if you use windows or if you're a competent person (which I apparently am not)