That works for me, as long as the other compoer is cool with it.
ScotchMage
Recent community posts
Hey all!
I'm looking to take part in my first game jam, with the intent to do many more.
I have a bachelor degree in music/tech for film + games, but I've been practically inactive since graduating about 3 years ago and I'm now looking to get back in to composing!
I would consider myself as a composer primarily, but more than happy to help with sound design/foley stuff. My show reels have examples of both music and sound design. There's more instances of isolated sound design stuff in the film/tv reel.
I'll be updating my reels at some point in the near future as these are quite dated and even include some stuff from way back in my first year of uni.
I also have some experience in audio implementation both directly in-engine ( Unity + Unreal) and with middleware - mainly Wwise, but honestly it might take a while for me to refamiliarize myself with that as it's been quite a long time. I plan to learn FMOD at some point too.
Looking to network in general and open to working on projects outside of game jams. If you stumble upon this despite already having audio covered in this jam already, feel free to send a message if you feel we could collaborate on other projects or future jams!
Discord - scotchmage
Hello!
I'd be super interested if you haven't found anyone yet. I haven't been actively composing for the last couple of years, but I'm looking to get back in to it and start working on some game jams + make connections. I wouldn't consider myself much of a sound designer, but I've done a little bit in the past which you can hear in my reels (the TV and Film one has some isolated instances of sound design):