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scorgegarcia

19
Posts
A member registered Dec 27, 2020

Recent community posts

What is this trend of "begging" for a dolar?... dude, if you got a PC and internet to get in here just buy it if you want or dont buy it if you dont want, but dont beg for a dolar.

Pay with paypal, if its a scam, claim your money, I already purchased, is not a scam, is a good game, why everyone here begs for a dolar but can afford a PC and internet?

I can do up to 500steps, this compiled version limits the steps to 500, however, recompiling it changing the max limit variable can allow to go beyond. (steps does not require additional VRAM, it will just iterate more the "dream")

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Did you try turning on the "Use Half-Precision" ? This makes it possible to be used in hardware that is less than 10GB of VRAM, maybe with this enabled you can achieve grater resolutions and/or speeds because it will have less precision, so less vram is needed. (enabling this will do float16 instead of float32).

If you want more speed, I guess, use the same resolutions with half-precision enabled... I cant test this myself, because I only have 8GB VRAM, and GUI dont let me uncheck it

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You are right I am getting same results, colors everywhere, I guess at this resolution is unusable. Even at 500 Steps...

With 320x320 you can start getting something understandable with LOTS of trial and error.

This is 128x128

This is 320x320


The 512x512 nail it every time



I dont know if there is a GUI version for linux, but you can always download the source code in linux and run it or compile it. Source Code of the project is: here

Yes. Its limited in the code (predict.py) you can always change it to a greater limit and recompile it.  change the "500" for whatever number that suits your needs.

The code is the following:

  •  num_inference_steps: int = Input(
  •             description="Number of denoising steps", ge=1, le=500, default=50
  •         ),

The limit of the resolution is given by the ammount of VRAM you have... My top limit is 512x512 with 8GB of VRAM

Dont know if this helps because I don't have really tried it, but in my "Geforce Experience" software I have the option of selecting 2 kinds of drivers... the "studio" and the "gaming"... I have "studio" selected, try switching them and re-test

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512x512 is too much for 4GB of VRAM... I am hitting the limit of 576x576 with 8GB. so, doing this resolution with 4GB its practically impossible. In some cases my screen "goes black" due to lack of VRAM to output something in screen while the process is going...

I can test prompts, Which prompts would you like to be generated?

Got the same RAM ussage, but running the second task replaces the used RAM with the new job, so I have no problems re-using it.

Can Successfully run 512x512 with a 2060 SUPER (8GB VRAM)

Scan your file in VirusTotal @ https://www.virustotal.com/gui/home/upload to check it here.

You've run out of VRAM (alloc failed) means it has no more room/space to allocate the needed memory because there is no more, and task fails.

You've run out of VRAM (alloc failed) means it has no more room/space to allocate the needed memory because there is no more, and task fails.

Dont know what does V Scale stands for except that its the "guidance scale" whatever that means..., but half-precision is basically used when you got less than 10 GB of VRAM, uses float16 precision instead of the default float32 for the 10+ GB VRAM GPUs

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RUST Game of the year...

Remember the quality of the games depends on the quality of the devs, the editor/"game engine" is just a tool for merging all together ;)

This 700+MB is why I prefer Unity3D xD