I can tell some things are still in work. The buildings produce on their own not taking from other resources the way manually doing it does unless that is intentional. The rescue mission doesn't go away or change and you can select it as many times as you want to shift your morality. Really nice aesthetic and music where I can see it being relaxing and enjoyable to play for a long time once it's more complete.
Scisnien
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A member registered Sep 07, 2020
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