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Schizobot

2
Posts
A member registered 91 days ago

Creator of

Recent community posts

Pros:

-Very fun! Stanley is responsive and moves well

-Reasonable jumping levels


Cons:

-Hit boxes seem off. There were times where I got close but didn't touch and I died

-Wish Stanley had a run button or stamina meter

-End of the Level1 goes to level 3? It's a good transition but out of order on the menu screen 

-Stanley and all the collectables seen rather small on the screen. 

-Glitch were when I jumped and hit a wall next to the yellow pole, Stanley got stuck in a jump pose but I couldn't jump. He just slid around.

The story at the beginning is too long and in a font that is hard to read. It would be more helpful to have the story shortened, and explain the goals of the game. While the game is easy to pick up for someone who has played computer games before, it would be easier to have a small control list at the beginning of the first level.

While playing, I was able to jump so high, I couldn't get back down. I also fell through the level a couple times after jumping so high. Invisible walls don't always match the item it's attached to and in some area, it is easy to jump over or impedes the flow of the level. For example, where the "wood tunnel" bits are, there is an invisible wall that seemingly stops the player from getting on top of it, but there are items to get on there.  You can also float over the stairs on some steps

The mismatch of art styles is a bit odd. It would be more cohesive if the pixel size of everything was the same. the color pallet is nice and easy to read. 

The level was pretty long without much diversity in puzzles or obstacles. Many of us thought it was looping. Perhaps, shorten it or change the obstacles a bit. 

Lastly, the "congrats" screen had moving buttons, making them hard to click