Thank you for taking the time to rate and listen! And yea, I used some old concept art for this other world I had worked on and just colored it.
Schizectomy
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Wow... This has been the most cinematic entry I've listened to, and I appreciate how detailed you were with the timestamps because it makes it so easy to delve into your world. Which, by the way, is absolutely BONKERS. So much detail, so much LORE, and it's JUICY. And you made the villain complex too? When Joey said "Don't, say I didn't warn ya." and this wispy sound plays (which I imagine is him disappearing) I got goosebumps, and then the sky opens up to this horror our protagonists have summoned. My one and only note: ᴵ ʷᵒᵘˡᵈ'ᵛᵉ ˡᶦᵏᵉᵈ ᵐᵒʳᵉ ᵇᵃˢˢ.
I wish so hard this was animated, but until then I'll be waiting on Act 4 to drop. You've got yourself a fan <3
This was just a banger. I was drawn in by your cover art cause I thought "how the hell is he gonna pull this off with this theme" and, man, I was left speechless. It's perfect, there's charm, a voyage, real tension in the boss fight, and an insane amalgamation of sounds wrangled into organized chaos. A harmonious cacophony, if you will. Excellent work
"This is their song. Your forgotten world. Your home on Earth."
I read this right at 2:18 in Harmonious Settlement, when the bass comes in, and I got goosebumps. That realization, that twist hit me like a brick.
I thoroughly enjoyed this journey and you illustrated it so well with your music. There's a lot of soul here and it was such a pleasant experience. Sulphur Desert was my favorite piece. I wish I had any notes at all other than praise but I can't find anything that needs critiquing. Beautifully done
Super groovy, sounds like a jazzy midwestern emo, which is a great blend. The piano does sound separated from the rest of the instruments but that's a mixing thing, but the syncopation with the piano is a really good touch. I enjoyed the mood here and it was a nice ride. I can see this being played as an exploration level track, it sets a mood very well. Great work
These were very charming and well composed, good instrumentation throughout. The only track that felt a bit out of place for me was The Mountain, especially in choice of instrumentation, but I'm in the minority here. Regardless this was an enjoyable listen and The Man had a really good vibe and very unsettling, though idk which man we're referring to; the old man or the one who copied the design? Either way, really well done.
A Kingdom Made of Clouds was so cinematic and your instrumentation is very well put together. And the way you weave melodies is so intuitive and so enjoyable to listen to. These have so much life and whimsy these could be in a range of media. My only note would be to experiment with dynamics and expressions for the vocals so they sound more natural, cause everything else already sounds natural. I loved this, it's so charming, such easy listening. Excellent work
This felt like such a personal journey. Your character is very clear and stands out, and the grief interwoven in these pieces is is so heavy. I could stay in this world for a while, just to keep your character company. You translated emotions so well with your music, I even got goosebumps in the last song. Really great work.
Certified banger. The layering here is impressive, there's a sense of scale in the pieces. Great instrumentation and a great choice of sounds overall. All the tracks are so fun, even the transition ones, and the mix of electronic with orchestral works really well. I can picture the game this is depicting and, yea, you nailed it. I got The March Towards on repeat. Great work, team.
This is a really nice track, I listened to it a few times. I see you mentioned you ran out of time but, regardless, this works very well as an ambient piece. I can see this being the music during an exploration section of a game, and it's got that mystery and darkness interwoven with youth and innocence, which is a great blend. If you wanted to add more movement in the future you can even just lay a freeform melody over it, it makes for a really good base too.
Overall very charming, and you did a great job.
This feels like it could've come straight out of an actual retro game. The loops are really well done too. Nothing ever started to grate on me or feel repetitive, and I could easily imagine these playing in the background for a long time without getting tired of them.
I especially liked the panning. Having different instruments bouncing between the left and right while the main voice stayed centered made everything feel way fuller than you'd expect from chiptune. There's a lot of substance here despite the limited sound palette, and everything has its own space.
Really well composed and really fun to listen to. This just feels like proper game music.
Caught some Danny Elfman vibes with The Twisted Man. Instrumentation is masterful and these melodies have so much character. Super clear movement in every piece and they don't overstay their welcome. If anything, they left me wanting more.
There's emotional nuance. I really liked what you did with the reprise. A lone piano is the kind of thing you'd normally expect to represent serenity because of how simple and intimate it is, but here, in the first track, it's melancholic, like longing. Then that motif comes back with a full orchestra at the end, and somehow that's where the serenity is. It's victorious, but it feels internal. And then it literally goes out on a high note. There's a closing cymbal and everything, but instead of fully resolving it just fades away up there. I don't know if that was intentional, but it left me wondering if the journey is actually finished, or if that sense of peace is something we can only ever get close to, rather than fully inhabit.
This feels straight out of cinema. Pure kino.
I really liked the sound of this. I don’t even know what I’d call this specific kind of sci-fi, but it reminded me of those stripped-back indie psychological space movies. Somewhere between Routine and Mr. Nobody, if that makes any sense. The sound palette gave everything this huge sense of space and isolation without needing to get bombastic. It felt quiet, strange, introspective, but still emotional.
My only criticism is that there was no concrete story, rather an abstract concept. But honestly, it gave me enough of a world and a mood that my mind could fill in the rest. I could very easily imagine this scoring some lonely psychological space story. Good work, I really enjoyed it.
I really liked the sound of this soundtrack early on. The orchestral/electronic blend works really well, the instrumentation is consistently interesting, and there’s enough variety between tracks that it still feels like one world. I also liked the bard noodling because it felt diegetic and added some character to the setting rather than just being another score cue.
Where you lost me a little was around track 6, when it starts leaning much more into folk and lullaby territory. The songs themselves are well done and sound good, but to me it felt like a pretty sudden stylistic shift from what had been established before. By the final track especially, I almost felt like I was listening to the ending of a different game than the one that opened with that beautiful orchestral main title.
I do think there’s a story here, but I could’ve used a little more context to understand what kind of world I was inhabiting and what caused that shift. Still, there’s a lot of really strong music here, and I loved the sound palette throughout. Really well done
We might be two sides of the same coin this jam (though your mixing is definitely better).
I liked the vibe, especially the first track and interlude. I think lost and (not)forgotten does a great job of establishing the world and it feels entirely unique. The mood here is layered and melancholic with this mixture of danger and wonder. It certainly has its own fingerprint.
(accidental)malevolence, on the other hand, felt a bit disjointed to me. That may have been intentional, though, and if so it definitely evokes unease. I could especially see it working during a boss fight in this world. Really well done.
I could see this in a movie. It’s very cinematic right from the start with the slow swell, and your instrumentation blends together into this ethereal sound. It’s really beautiful. Both styles went together well, and the crescendo was especially cinematic.
I wish you had more time with it, as I found myself hoping for more movement as the piece went on. Regardless, you did a great job.
What. A. Jam. Yea, I don't think I would ever hear anything like Kige-Jhinca in any live music bar or pub. It's like live bullet hell music. I imagine it's only possible thanks to their six limbs. And dancing to it must be something else.
This is such a creative concept and so fun. The crowd's cheers, the clapping, the random comments from bystanders, the room tone itself. And the music is so good, easy listening, very enjoyable. I'd tip this band.
You nailed it. Can't wait for the rest of the set
This is the first song I've listened to that I had to close my eyes for. I'm in that room. You crafted that space so well that I could tell how far away certain mechanisms were. And just speaking about mechanisms, this was truly a machine, and it felt alive. It's like visiting these historic relics of ancient civilizations and feeling like they have a soul of their own with all the memories of things they've seen and experienced. And so here, this grand machine shows so much emotion and life and the dissonance works especially well to support that. And the crescendo at the 2 minute mark was like releasing the full power of this beast as it comes to visit for maybe just this once before it goes dormant again, for who knows how long. And it was just a pleasure to witness. Phenomenal
You gave that flute a heart. This has so much charm, and each piece has a very clear emotion. Your leitmotif in A Legendary Song was a great payoff and felt like a true triumph. I mean, you told a story in 5 tracks. I was there.
I was gonna say this had Shire vibes, but I’m probably just thinking that because of the flute, because this has its own clear identity. It’s from its own place and time.
Seriously, I don’t know what else to say. You built a world and told a story inside it, with an epilogue to boot, using only music. You were very effective at doing so. Even the bard came through as a clear character. And now I can't get the damn theme out of my head!
Truly, excellent work.
This is great work for your first time. It’s very easy to get stuck making music with blocks, especially in FL, but your phrasing already feels natural and there’s a clear sense of movement.
As the others mentioned, the arrangement could have been filled out a little more, but the instruments you picked fit together very well and sounded cohesive. My main note would be to experiment more with expression and dynamics so the instruments feel more natural, and that’ll probably come pretty quickly as you keep writing and experimenting. Some bass would also have helped fill out the bottom, which feels a little empty right now.
I wish there were a little more story behind the theme, but for what you were going for (fantasy adventure) you got it down, and it was very easy listening. Good work, and keep creating.
You've captured your vibe so well this feels like stumbling upon an ARG. And then we go from almost ethereal in the first song to just grime at the end. Yet the whole thing is cohesive and never loses its identity. It's very intriguing, especially with the cipher at the end, it does give some closure (if i got it right). Very fun, and great work
wah.... huh? this was perfect! the main theme is very well crafted and the character themes did not feel shoehorned in at all. You've got the full life of this story/game here. You executed so well. And the nuance in Valor's theme perfectly captures her backstory and her role in the trio. And Sir Billsworth's theme is so spot on to his character design. Listening to their themes and just looking at their characters none of it felt out of place. This is so good. And that shop theme? So comfy. Seriously, excellent work.
There's good movement here that takes us through a few different emotions. And i love how you bring the motif in the beginning back at the end to close it out and, although not a full melody, I think the arpeggio works well for the piece. It's minimal but with substance and I think this was very well executed.
My only criticism would be on your story itself. I wish you had fleshed it out more, so I could really go where you're taking us, but I ended up having to do most of the work on that front.
Overall, great work
For this being your first cohesive body of work, you nailed it. I stayed in the world throughout the entire runtime and the emotions you take us through are very clear and precise. You've also shown off some range here with the difference in track energies, and your sound fits your story perfectly. This was easy listening, great work
I would inhale this, no joke. so rich with emotion. if I played this game I'd stay in the forest just to hear its theme on loop. I hope to one day layer melodies like you. Beautifully done.
Edit: came back to say this was my favorite entry this jam and I added Myral, The Dreaming Forest to my personal library <3
What a trip. And there's interesting use with dissonance which adds depth to the pieces because life isn't just one thing. And so these clashes really encapsulate that, with the exception of Overture, because it's all new again and memory's wiped, so you're just ready for the ride. Then Samsara starts with this groove you can settle into and then near the end it just yanks you out of that comfort. Great concept, SUPER funky, really sweet listening. Excellent work
The journey is all there and every track establishes clear characters in both the Little Moth and the settings. Like how the intro shows what the world is supposed to be like and then the very next track shows what it is now, and you can feel something is missing. Then we get to the top and the whole mood shifts to this intrusion/infection which has taken hold of the tree and... man. There's whimsy and darkness, and it was very easy to picture exactly where I was with every track. Beautifully done



