Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

sceppz

58
Posts
2
Followers
A member registered Dec 12, 2024 · View creator page →

Creator of

Recent community posts

Best game so far for me.

Cool idea and after getting how to play I played for longer than expected. But after getting to 35 it became stale with some increasing challange this would be rad!

What a coold idea with great execution. This has been the game I have played for the longest this jam. My only two critiques are the treated and mistakes counter not updating until you have treated your first customer of the day (Until then they are at zero) and the minigames being a bit easy i ended up with like 50 of each and since there is no time limit while brewing it's hard to make mistakes. BUt still, i loved the minigames!

I would be awesome to see how this turns out wen it's finished!

Really unique idea, I love the little mushroom dude.

I really apreciate it! this was my first point and click game and my first time making puzzles like this. I literaly wrote all the rooms and puzzles on paper. So i'm happy to hear i got it somewhat right.

Thanks! That mechanic was the result of me not wanting to model or programm a lock sytem

Really cool concept with a ton of charm, had fun playing this.

Such a charming game. Really good athmosphere plus imo amazing retro graphics. The graphics and ui look so clean but still charming.

Feels really good and is super charming, i love it!

Really cool concept and runs suprisingly well on my shity leptop.

Cool idea, a really unique take on the theme. I found it was a bit hard to learn the game.

The art looks great i feel like this could be really cool.

It's cool to play a platformer for once in this jam, i think it could've really benefitet from variable jump hight.

I like the idea, the art is pretty cool to. 

Really cool game I enjoyed the artstyle and I haven't played much strategy stuff in this jam.

It's a really unique take on the theme, I love it. But the gameplay didn't seem to work as intended as I couldn't figure the timing on certain notes.

Really cool idea and the graphics are really nice. The tutorial really helped even though it is not the easiest game to undrstand the tutorial made everything clear. I also really like the idea that ingridients from your oponent stay in the pot.

It's pretty simplistic and as others have pointed out there's not much brewing but i think the floaty jump feals pretty good and the music and art a really cool!

(1 edit)

Really cool game, it's insane you did this alone! I love the pour mechanic.

Thanks I'm happy to hear that! I had planned to make a point and click before the jam even started and this just fitted so well

Thank you so much I really apreciate the feedback. I originaly planned to do more with the drop mechanic but didn't have enough time in the end. Developing this was only possible due to me getting lucky with school hollydays though.

Very cool idea! I think i kind of firgured out the ui but a tutorial definetly wouldn't hurt. But great for a first jam. I also really like the aiming ui

I finished it and aside from more content the only nitpick i have is that it is hard to see if the brewers are working or not, aside from that i really loved it especialy the main menu!

Cool idea, I managed to get 3 of the 4.

Really cool game! You nailed the graphics but it would have been cool to have some more puzzle like stuff or different paths you can take with different potions. But it's just 9 days and for that time limit this looks so good and also feels pretty good imo.

I love the art and the style but couldn't get past the pit unfortunately.

Cool idea! The running animation is so smooth!

For how much you had going on, it's impressive that you were able to make some gameplay. My only complaint is that there is some delay after clicking wich makes some customers impossible get, but that could just be my pc.

Thanks! I wanted to do more with the dropping mechanic but ran out of time.

I'm glad you liked it! I tried to make the passwords not to obvious and not to hard but this is my first time making a point and click and unfortunately I had no time time to playtest.

Thanks for playing. I'm glad the puzzles were possible to figure out, this was my first time doing puzzles like this. The loop also bothers me but I couldn't figure out how to fix it and after 9 days of nonstop working on this project I'm not motivated to fix it right now. But thanks for the feedback, I apreciate it!

yeah i am using an emulater abd because my rg35xx doesnt have wifi i unfortunatily cant run pico8 nativly but now i know thanks!

I downloaded the newest version but maybe it has something to do with the fact that i am emulating it on my rg35xx?

literally every enemy in the game even the boss stopped shooting and was only moving and after beating the boss every new enemy did the same

for some reason once i am at like 2/3 health of the first boss all the enemies just stop shooting

thanks for the feedback

thanks!

it sure would be great to add those things but i have not had enough time to add depth to the game because i am completly new to game dev and because of that i am pretty slow

such a cool concept and good visuals and audio the only thing the game would need is a tutorial