Really liked to games visuals and the levels were well designed too. I did start using my health as a resource to get my times down haha.
Sceizer
Creator of
Recent community posts
So cool, I like the idea of having you survive until the countdown ends. But I just ended up crushing all the hero's instead haha. The mage was by far the most difficult with the amount of projectiles they throw at you. Sadly the warrior was the easiest since you can just stand in a corner and go ham on them.
It's a pretty neat puzzle game, puzzles were pretty challenging and I really had to crack my brain on some of them. However the controls felt very annoying to me. I had to constantly spam the movement keys to get the bombs to move and sometimes they just didn't move. The timers immediately running upon going into a level also made it very hard to have a good look at the puzzle before attempting it. This was made worse the more bombs are on screen. I would have liked a frozen version of the board with all the bombs and times present so I can figure out an action plan before attempting the puzzle.
I liked the games concept, building the game while your playing it is quite interesting and I wish it was worked out a bit more because right now it felt very short. I did run into an issue where I couldn't play the game twice without refreshing the page. It kept putting me back on the ending screen
It's very polished and pretty fun although very difficult. You have so little time to prepare between rounds. Only managed to get a few things setup before the timer ran out. Getting the sentry guns out became my top priority, since they let you focus on other stuff then just fighting during the rounds. Did encounter a bug where my crystals were still being attacked if you killed the last enemy while its attack your crystal. So be wary of that if your playing.
Also tip for others, stack the ammo boxes. It lets you reload faster



