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scaleofcat

13
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A member registered Jun 11, 2020

Recent community posts

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As someone who was already familiar with the payment processor and itch situation, I wasn't sure what to think of this game at first. It felt all a bit too heavyhanded as a satire, evoking some weaker parodies of things i'd read from probably several ago. But... this story was so earnest and committed to the bit that I really came around on it, especially seeing the YA-novel like resistance into budding romance. Plus, the noir detective intro was a great hook.

The most striking thing to me about this setting was the distortion and extension of what ages counted as 'childhood'. it's really the tone these bans are giving, huh? state itself babying and drawing foolish lines on morality and purity, determining us to be too stupid to see anything in fiction without trying to imitate it in reality.

That segment at the end was a pleasant surprise. It... was honestly what made me interested in writing out a comment for this game. Thanks for including that, if it's appropriate to say. I've been thinking about how directly personal an author should be in their work, and similarly, a split between writing endings that would suit the narrative versus the one that I'd want to see. This gave me another opinion on those things.

it may be 100 words, but it uses them masterfully. the presentation was off the walls for this. loved the little 3d models.

wow. that was awesome. i loved ember and milicent's dynamic, it really got me thinking about my own blorbos. the music was great, it absolutely stood out as a high point of this entry and i couldn't help but love milicent's red-eye portrait as a campy anime style rpg conversation gimmick.

awesome... the plushie fucking surprised me but i loved the magical girl genre drama and the character designs were delightfully campy

definitely good fuel to continue my own magical girl adjacent art

this introduced me to an entire new genre of game i was unaware of. i must make a viprpg of my own in the future...

short and delightfully melodramatic

i liked the gags with the names (bat faggot, this bitch) and we gotta love doll rep

I also picked up on the shift in pronoun usage early and was happy to see it acknowledged in the narrative, good work on that! keep working and keep making games, this is already a good start

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relentless, mad. fits just right for my humor

ride free forever.

part of me believes there really is 19 endings for this game.

discovered a bug, actually! if you continue to make bad inputs during the 'drive forwards' level you can decrement the 'days remaining' counter multiple times which seemed to let me continue to play into negative days remaining until -10, at which it started the second parole day cutscene but transitioned into the first parole day scene afterwards...???

i'm just at the start of the final chapter, but this was a lovely experience that found me at a time when i really needed it! the parts on systems was illuminating to me, and the royalty free sound and music libraries ended up being pretty charming, especially when i recognized some of them.

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The spritework, music, and art are all amazing! As someone fairly new to the shmup genre (having only really played ZeroRanger, Ikaruga, etc.), I found the attacks well telegraphed and fun to learn, good pacing for a first stage. I particularly liked Violette's '2nd partition' attack with the lasers and encircling runes - it was simple to learn, but fun to dodge. Definitely looking forwards to picking this up with its full release.

(also, certainly looking forwards to what the subtitle under the title could be hinting towards, for those in the know...)

reading the through the artbook after finishing the game was a joy to see your process and thoughts, and the second to last page explaining francesca's abilities in objective truth was truly gut wrenching

what's the point of gold?