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sbm5661

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A member registered Dec 04, 2024 · View creator page →

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This game was a lot of fun. I especially enjoyed it because I'm a big fan of platformers and grappling hook mechanics. The background music is energetic and fits the gameplay well, and having the protagonist be a mummy works really nicely with the overall theme and concept. The level design clearly had a lot of care put into it, making the game consistently fun to play. Overall, it feels very polished.

One small thing I noticed while playing was that it wasn't always clear when I had entered a new area or level. I never got seriously lost, but there were several moments where the background suddenly changed, and I found myself wondering, "Am I in the next level already?" I think having a slightly clearer transition or indicator between areas would make the progression feel easier to follow.

The art style, music, and overall atmosphere are all excellent. The voice acting is great as well, and I liked the little memo feature; it was a small touch, but a fun one. I'm also a big fan of the Rusty Lake series, so I really enjoyed the eerie, unsettling vibe the game was going for.

My biggest issue, though, was that I couldn't figure out how to solve the puzzles, so I wasn't able to make much progress. A few more hints or some additional guidance might help players who get stuck without taking away the challenge.

Overall, I liked the atmosphere of the game. The environments and background music create a calm, relaxing vibe that even reminded me a little of the early parts of Pokémon. I also thought the idea of collecting materials from defeated dinosaurs to create your own dinosaur was really fun and interesting.

The biggest issue I ran into was the camera. Even the slightest mouse movement would cause it to shake around wildly, leaving me staring at either the ground or the sky, and it was very difficult to get it back to a normal angle. (This issue still occurred after I adjusted the camera speed in the options) Because of this, I basically had to avoid using the mouse and move while looking in a single direction the entire time.

Another issue was the material drops. I'm not sure whether they're supposed to be random or guaranteed, but I kept getting the same materials over and over. Even after unlocking the second dinosaur, I still couldn't craft a new one because I was missing the required materials.

The floating island and temple environments look great, and the combat feels pretty satisfying with the basic attacks, dodge, skills, and ultimate. The ultimate animation is a bit slow, but it's clear a lot of effort went into it.

One issue I had was the camera. It moves a little too quickly, and it frequently clips through the ground. It would be nice to have options to adjust the camera sensitivity and invert the camera controls.

Other than that, the main character's walking speed feels a bit too slow.

Also, when I died, I got sent to what seemed like a practice room and then ended up fighting the boss. I'm not sure if that's the intended progression or if something went wrong.